ItemStateTable it_803F6680[]
Definition itlipstickspore.c:25
bool itLipstickspore_UnkMotion1_Anim(Item_GObj *gobj)
Definition itlipstickspore.c:181
void itLipstickSpore_Logic37_EvtUnk(Item_GObj *, Item_GObj *)
Definition itlipstickspore.c:233
bool itLipstickspore_UnkMotion0_Coll(Item_GObj *gobj)
Definition itlipstickspore.c:173
bool itLipstickSpore_Logic37_Absorbed(Item_GObj *)
Definition itlipstickspore.c:212
bool itLipstickSpore_Logic37_ShieldBounced(Item_GObj *)
Definition itlipstickspore.c:227
bool itLipstickSpore_Logic37_Clanked(Item_GObj *)
Definition itlipstickspore.c:202
void itLipstickspore_UnkMotion1_Phys(Item_GObj *)
Definition itlipstickspore.c:186
bool itLipstickSpore_Logic37_DmgDealt(Item_GObj *)
Definition itlipstickspore.c:197
void it_8029A498(Item_GObj *gobj, Fighter_GObj *owner)
Definition itlipstickspore.c:126
void itLipstickspore_UnkMotion0_Phys(Item_GObj *gobj)
Definition itlipstickspore.c:144
bool itLipstickSpore_Logic37_Reflected(Item_GObj *)
Definition itlipstickspore.c:217
void it_8029A114(Fighter_GObj *, Vec *, f32 facing_dir, s32 arg4)
Definition itlipstickspore.c:40
bool itLipstickSpore_Logic37_HitShield(Item_GObj *)
Definition itlipstickspore.c:207
bool itLipstickspore_UnkMotion0_Anim(Item_GObj *gobj)
Definition itlipstickspore.c:139
void it_8029A218(HSD_GObj *owner, Vec3 *pos, f32 facing_dir, s32 arg4)
Definition itlipstickspore.c:65
void it_8029A31C(Item_GObj *, Fighter_GObj *, Item *)
Definition itlipstickspore.c:91
signed int s32
Definition types.h:12
float f32
Definition types.h:18
HSD_GObj Item_GObj
Definition forward.h:64