signed long s32
Definition hsd_3B2B.h:1
bool itLipstickspore_UnkMotion1_Anim(Item_GObj *gobj)
Definition itlipstickspore.c:186
void itLipstickSpore_Logic37_EvtUnk(Item_GObj *, Item_GObj *)
Definition itlipstickspore.c:238
bool itLipstickspore_UnkMotion0_Coll(Item_GObj *gobj)
Definition itlipstickspore.c:178
bool itLipstickSpore_Logic37_Absorbed(Item_GObj *)
Definition itlipstickspore.c:217
bool itLipstickSpore_Logic37_ShieldBounced(Item_GObj *)
Definition itlipstickspore.c:232
bool itLipstickSpore_Logic37_Clanked(Item_GObj *)
Definition itlipstickspore.c:207
void itLipstickspore_UnkMotion1_Phys(Item_GObj *)
Definition itlipstickspore.c:191
bool itLipstickSpore_Logic37_DmgDealt(Item_GObj *)
Definition itlipstickspore.c:202
void it_8029A498(Item_GObj *gobj, Fighter_GObj *owner)
Definition itlipstickspore.c:131
ItemStateTable it_803F6680[]
Definition itlipstickspore.c:26
void itLipstickspore_UnkMotion0_Phys(Item_GObj *gobj)
Definition itlipstickspore.c:149
bool itLipstickSpore_Logic37_Reflected(Item_GObj *)
Definition itlipstickspore.c:222
void it_8029A114(Fighter_GObj *, Vec *, f32 facing_dir, s32 arg4)
bool itLipstickSpore_Logic37_HitShield(Item_GObj *)
Definition itlipstickspore.c:212
bool itLipstickspore_UnkMotion0_Anim(Item_GObj *gobj)
Definition itlipstickspore.c:144
void it_8029A218(HSD_GObj *owner, Vec3 *pos, f32 facing_dir, s32 arg4)
Definition itlipstickspore.c:68
void it_8029A31C(Item_GObj *, Fighter_GObj *, Item *)
Definition itlipstickspore.c:96
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition itlipstickspore.h:10
s32 x14
Definition itlipstickspore.h:16
f32 x4
Definition itlipstickspore.h:12
f32 x8
Definition itlipstickspore.h:13
s32 x18
Definition itlipstickspore.h:17
f32 x0
Definition itlipstickspore.h:11
f32 x10
Definition itlipstickspore.h:15
f32 xC
Definition itlipstickspore.h:14