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itlipstickspore.c File Reference
#include "itlipstickspore.h"
#include <placeholder.h>
#include <platform.h>
#include "db/db.h"
#include "ef/efsync.h"
#include "ft/forward.h"
#include "it/forward.h"
#include "it/inlines.h"
#include "it/it_266F.h"
#include "it/it_26B1.h"
#include "it/it_2725.h"
#include "it/itcoll.h"
#include "it/item.h"
#include "it/types.h"
#include <trigf.h>
#include <baselib/gobj.h>
#include <MSL/math.h>

Functions

static bool itLipstickspore_UnkMotion1_Coll (Item_GObj *gobj)
 
void it_8029A114 (Fighter_GObj *gobj, Vec3 *pos, f32 facing_dir, s32 arg4)
 
void it_8029A218 (HSD_GObj *owner, Vec3 *pos, f32 facing_dir, s32 arg4)
 
void it_8029A31C (Item_GObj *gobj, Fighter_GObj *owner, Item *unused)
 
void it_8029A498 (Item_GObj *gobj, Fighter_GObj *owner)
 
bool itLipstickspore_UnkMotion0_Anim (Item_GObj *gobj)
 
void itLipstickspore_UnkMotion0_Phys (Item_GObj *gobj)
 
bool itLipstickspore_UnkMotion0_Coll (Item_GObj *gobj)
 
bool itLipstickspore_UnkMotion1_Anim (Item_GObj *gobj)
 
void itLipstickspore_UnkMotion1_Phys (Item_GObj *gobj)
 
bool itLipstickSpore_Logic37_DmgDealt (Item_GObj *arg0)
 
bool itLipstickSpore_Logic37_Clanked (Item_GObj *arg0)
 
bool itLipstickSpore_Logic37_HitShield (Item_GObj *arg0)
 
bool itLipstickSpore_Logic37_Absorbed (Item_GObj *arg0)
 
bool itLipstickSpore_Logic37_Reflected (Item_GObj *gobj)
 
bool itLipstickSpore_Logic37_ShieldBounced (Item_GObj *gobj)
 
void itLipstickSpore_Logic37_EvtUnk (Item_GObj *gobj, Item_GObj *ref_gobj)
 

Variables

ItemStateTable it_803F6680 []
 

Function Documentation

◆ itLipstickspore_UnkMotion1_Coll()

bool itLipstickspore_UnkMotion1_Coll ( Item_GObj gobj)
static

◆ it_8029A114()

void it_8029A114 ( Fighter_GObj *  gobj,
Vec3 *  pos,
f32  facing_dir,
s32  arg4 
)

◆ it_8029A218()

void it_8029A218 ( HSD_GObj owner,
Vec3 *  pos,
f32  facing_dir,
s32  arg4 
)

◆ it_8029A31C()

void it_8029A31C ( Item_GObj gobj,
Fighter_GObj *  owner,
Item unused 
)

◆ it_8029A498()

void it_8029A498 ( Item_GObj gobj,
Fighter_GObj *  owner 
)

◆ itLipstickspore_UnkMotion0_Anim()

bool itLipstickspore_UnkMotion0_Anim ( Item_GObj gobj)

◆ itLipstickspore_UnkMotion0_Phys()

void itLipstickspore_UnkMotion0_Phys ( Item_GObj gobj)

◆ itLipstickspore_UnkMotion0_Coll()

bool itLipstickspore_UnkMotion0_Coll ( Item_GObj gobj)

◆ itLipstickspore_UnkMotion1_Anim()

bool itLipstickspore_UnkMotion1_Anim ( Item_GObj gobj)

◆ itLipstickspore_UnkMotion1_Phys()

void itLipstickspore_UnkMotion1_Phys ( Item_GObj gobj)

◆ itLipstickSpore_Logic37_DmgDealt()

bool itLipstickSpore_Logic37_DmgDealt ( Item_GObj arg0)

◆ itLipstickSpore_Logic37_Clanked()

bool itLipstickSpore_Logic37_Clanked ( Item_GObj arg0)

◆ itLipstickSpore_Logic37_HitShield()

bool itLipstickSpore_Logic37_HitShield ( Item_GObj arg0)

◆ itLipstickSpore_Logic37_Absorbed()

bool itLipstickSpore_Logic37_Absorbed ( Item_GObj arg0)

◆ itLipstickSpore_Logic37_Reflected()

bool itLipstickSpore_Logic37_Reflected ( Item_GObj gobj)

◆ itLipstickSpore_Logic37_ShieldBounced()

bool itLipstickSpore_Logic37_ShieldBounced ( Item_GObj gobj)

◆ itLipstickSpore_Logic37_EvtUnk()

void itLipstickSpore_Logic37_EvtUnk ( Item_GObj gobj,
Item_GObj ref_gobj 
)

Variable Documentation

◆ it_803F6680

ItemStateTable it_803F6680[]
Initial value:
= {
{
0,
},
{
1,
},
}
bool itLipstickspore_UnkMotion1_Anim(Item_GObj *gobj)
Definition itlipstickspore.c:186
bool itLipstickspore_UnkMotion0_Coll(Item_GObj *gobj)
Definition itlipstickspore.c:178
void itLipstickspore_UnkMotion0_Phys(Item_GObj *gobj)
Definition itlipstickspore.c:149
bool itLipstickspore_UnkMotion0_Anim(Item_GObj *gobj)
Definition itlipstickspore.c:144
void itLipstickspore_UnkMotion1_Phys(Item_GObj *gobj)
Definition itlipstickspore.c:191
static bool itLipstickspore_UnkMotion1_Coll(Item_GObj *gobj)
Definition itlipstickspore.c:197