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SSBM Decomp
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#include <Runtime/platform.h>#include <melee/it/forward.h>#include <dolphin/mtx.h>#include <melee/it/kinds/types.h>Go to the source code of this file.
Variables | |
| ItemStateTable | it_803F6310 [] |
| void itLipstick_Logic23_Spawned | ( | Item_GObj * | gobj | ) |
| void it_802957AC | ( | Item_GObj * | gobj | ) |
| void itLipstick_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void it_8029583C | ( | Item_GObj * | gobj | ) |
| void itLipstick_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void itLipstick_Logic23_PickedUp | ( | Item_GObj * | gobj | ) |
| void itLipstick_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
| void itLipstick_Logic23_Dropped | ( | Item_GObj * | gobj | ) |
| void itLipstick_Logic23_Thrown | ( | Item_GObj * | gobj | ) |
| void itLipstick_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
| void itLipstick_Logic23_EnteredAir | ( | Item_GObj * | gobj | ) |
| void itLipstick_UnkMotion5_Phys | ( | Item_GObj * | gobj | ) |
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extern |