SSBM Decomp
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Go to the source code of this file.
Functions | |
void | it_80298168 (HSD_GObj *owner_gobj, Vec3 *pos, f32 facing_dir) |
bool | it_3F14_Logic35_DmgDealt (Item_GObj *) |
bool | it_3F14_Logic35_Clanked (Item_GObj *) |
bool | it_3F14_Logic35_HitShield (Item_GObj *) |
bool | it_3F14_Logic35_Absorbed (Item_GObj *) |
bool | it_3F14_Logic35_Reflected (Item_GObj *) |
bool | it_3F14_Logic35_ShieldBounced (Item_GObj *) |
void | it_3F14_Logic35_EvtUnk (Item_GObj *, HSD_GObj *) |
Variables | |
ItemStateTable | it_803F64F8 [] |
void it_80298168 | ( | HSD_GObj * | owner_gobj, |
Vec3 * | pos, | ||
f32 | facing_dir | ||
) |
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extern |