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itlgunray.h
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1#ifndef GALE01_298168
2#define GALE01_298168
3
4#include <platform.h>
5
6#include "it/forward.h"
8
9#include "it/items/types.h"
10
11/* 298168 */ void it_80298168(HSD_GObj* owner_gobj, Vec3* pos, f32 facing_dir);
12/* 298634 */ bool it_80298634(Item_GObj*);
13/* 29863C */ bool it_8029863C(Item_GObj*);
14/* 298644 */ bool it_80298644(Item_GObj*);
15/* 29864C */ bool it_8029864C(Item_GObj*);
16/* 298654 */ bool it_80298654(Item_GObj*);
17/* 298828 */ bool it_80298828(Item_GObj*);
18/* 2988C4 */ void it_802988C4(Item_GObj*, HSD_GObj*);
19/* 3F64F8 */ extern ItemStateTable it_803F64F8[];
20
21#endif
void it_80298168(HSD_GObj *owner_gobj, Vec3 *pos, f32 facing_dir)
Definition itlgunray.c:30
bool it_80298644(Item_GObj *)
Definition itlgunray.c:128
bool it_80298634(Item_GObj *)
Definition itlgunray.c:118
bool it_80298828(Item_GObj *)
Definition itlgunray.c:158
void it_802988C4(Item_GObj *, HSD_GObj *)
Definition itlgunray.c:174
bool it_8029863C(Item_GObj *)
Definition itlgunray.c:123
ItemStateTable it_803F64F8[]
Definition itlgunray.c:26
bool it_8029864C(Item_GObj *)
Definition itlgunray.c:133
bool it_80298654(Item_GObj *)
Definition itlgunray.c:138
float f32
A 32-bit floating-point number.
Definition platform.h:62
Definition gobj.h:25
Definition types.h:11
Definition types.h:13