SSBM Decomp
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itlgun.h File Reference
#include <platform.h>
#include "it/forward.h"
#include "it/items/types.h"
#include <dolphin/mtx.h>

Go to the source code of this file.

Functions

void it_3F14_Logic16_Spawned (Item_GObj *)
 
void it_3F14_Logic16_PickedUp (Item_GObj *)
 
void it_3F14_Logic16_Dropped (Item_GObj *)
 
void it_3F14_Logic16_Thrown (Item_GObj *)
 
bool it_3F14_Logic16_DmgDealt (Item_GObj *)
 
bool it_3F14_Logic16_Clanked (Item_GObj *)
 
bool it_3F14_Logic16_HitShield (Item_GObj *)
 
bool it_3F14_Logic16_Reflected (Item_GObj *)
 
bool it_3F14_Logic16_ShieldBounced (Item_GObj *)
 
void it_3F14_Logic16_EnteredAir (Item_GObj *)
 
void it_3F14_Logic16_EvtUnk (Item_GObj *, Item_GObj *)
 
void it_8028E938 (Item_GObj *)
 
void it_8028E774 (Item_GObj *, Vec3 *)
 
void it_8028E79C (Item_GObj *gobj, Vec3 *pos, f32 facing_dir)
 

Variables

ItemStateTable it_803F5CC8 []
 

Function Documentation

◆ it_3F14_Logic16_Spawned()

void it_3F14_Logic16_Spawned ( Item_GObj gobj)

◆ it_3F14_Logic16_PickedUp()

void it_3F14_Logic16_PickedUp ( Item_GObj gobj)

◆ it_3F14_Logic16_Dropped()

void it_3F14_Logic16_Dropped ( Item_GObj gobj)

◆ it_3F14_Logic16_Thrown()

void it_3F14_Logic16_Thrown ( Item_GObj gobj)

◆ it_3F14_Logic16_DmgDealt()

bool it_3F14_Logic16_DmgDealt ( Item_GObj gobj)

◆ it_3F14_Logic16_Clanked()

bool it_3F14_Logic16_Clanked ( Item_GObj gobj)

◆ it_3F14_Logic16_HitShield()

bool it_3F14_Logic16_HitShield ( Item_GObj gobj)

◆ it_3F14_Logic16_Reflected()

bool it_3F14_Logic16_Reflected ( Item_GObj gobj)

◆ it_3F14_Logic16_ShieldBounced()

bool it_3F14_Logic16_ShieldBounced ( Item_GObj gobj)

◆ it_3F14_Logic16_EnteredAir()

void it_3F14_Logic16_EnteredAir ( Item_GObj gobj)

◆ it_3F14_Logic16_EvtUnk()

void it_3F14_Logic16_EvtUnk ( Item_GObj gobj,
Item_GObj ref_gobj 
)

◆ it_8028E938()

void it_8028E938 ( Item_GObj gobj)

◆ it_8028E774()

void it_8028E774 ( Item_GObj gobj,
Vec3 *  arg1 
)

◆ it_8028E79C()

void it_8028E79C ( Item_GObj gobj,
Vec3 *  pos,
f32  facing_dir 
)

Variable Documentation

◆ it_803F5CC8

ItemStateTable it_803F5CC8[]
extern