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itlgun.h
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1#ifndef GALE01_28E738
2#define GALE01_28E738
3
4#include <platform.h>
5
6#include "it/forward.h"
7
8#include "it/items/types.h"
9
10#include <dolphin/mtx/types.h>
11
12/* 28E738 */ void it_8028E738(Item_GObj*);
13/* 28E904 */ void it_8028E904(Item_GObj*);
14/* 28E9B8 */ void it_8028E9B8(Item_GObj*);
15/* 28E9E0 */ void it_8028E9E0(Item_GObj*);
16/* 28EA54 */ bool it_8028EA54(Item_GObj*);
17/* 28EA78 */ bool it_8028EA78(Item_GObj*);
18/* 28EA9C */ bool it_8028EA9C(Item_GObj*);
19/* 28EAC0 */ bool it_8028EAC0(Item_GObj*);
20/* 28EAE0 */ bool it_8028EAE0(Item_GObj*);
21/* 28EB00 */ void it_8028EB00(Item_GObj*);
22/* 28EB68 */ void it_8028EB68(Item_GObj*, Item_GObj*);
23/* 3F5CC8 */ extern ItemStateTable it_803F5CC8[];
24
27void it_8028E79C(Item_GObj* gobj, Vec3* pos, f32 facing_dir);
28
29#endif
void it_8028EB68(Item_GObj *, Item_GObj *)
Definition itlgun.c:209
bool it_8028EA54(Item_GObj *)
Definition itlgun.c:163
void it_8028E738(Item_GObj *)
Definition itlgun.c:42
void it_8028E938(Item_GObj *)
Definition itlgun.c:127
bool it_8028EA78(Item_GObj *)
Definition itlgun.c:169
bool it_8028EAC0(Item_GObj *)
Definition itlgun.c:181
void it_8028EB00(Item_GObj *)
Definition itlgun.c:191
void it_8028E9E0(Item_GObj *)
Definition itlgun.c:150
ItemStateTable it_803F5CC8[]
Definition itlgun.c:33
bool it_8028EAE0(Item_GObj *)
Definition itlgun.c:186
void it_8028E774(Item_GObj *, Vec3 *)
Definition itlgun.c:51
bool it_8028EA9C(Item_GObj *)
Definition itlgun.c:175
void it_8028E904(Item_GObj *)
Definition itlgun.c:115
void it_8028E9B8(Item_GObj *)
Definition itlgun.c:145
void it_8028E79C(Item_GObj *gobj, Vec3 *pos, f32 facing_dir)
Definition itlgun.c:59
float f32
A 32-bit floating-point number.
Definition platform.h:62
Definition gobj.h:25
Definition types.h:11
Definition types.h:13