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SSBM Decomp
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Go to the source code of this file.
Variables | |
| ItemStateTable | it_803F8EB0 [] |
| f32 * | it_804D6D40 |
| s32 it_804D6D08; // Not sure of type s32 it_804D6D0C; // Not sure of type u32 it_804D6D10; // Not sure of type u32it_804D6D14; // Not sure of type u32 it_804D6D18; // Not sure of type u8 it_804D6D1C; // Not sure of type Article* it_804D6D20[]; // Not sure of type Article** it_804D6D24; ItemCommonData* it_804D6D28; // 8 bytes instead of 4 for some reason Article** it_804D6D30; // 8 bytes instead of 4 for some reason Article** it_804D6D38; // 8 bytes instead of 4 for some reason | |
| void it_802E8BCC | ( | Item_GObj * | gobj | ) |
| void it_802E8F24 | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E9038 | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E9308 | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion10_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E93C8 | ( | Item_GObj * | gobj | ) |
| void it_802E9494 | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion12_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E9738 | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion7_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E98E0 | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion8_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E9A00 | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion9_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E9BA0 | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E9D50 | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion5_Phys | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion6_Phys | ( | Item_GObj * | gobj | ) |
| void itLeadead_Logic1_PickedUp | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion13_Phys | ( | Item_GObj * | gobj | ) |
| void itLeadead_Logic1_Dropped | ( | Item_GObj * | gobj | ) |
| void itLeadead_Logic1_Thrown | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion14_Phys | ( | Item_GObj * | gobj | ) |
| void it_802EA2A0 | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion15_Phys | ( | Item_GObj * | gobj | ) |
| void it_802EA334 | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion16_Phys | ( | Item_GObj * | gobj | ) |
| void itLeadead_UnkMotion17_Phys | ( | Item_GObj * | gobj | ) |
| void itLeadead_Logic1_Destroyed | ( | Item_GObj * | gobj | ) |
| void it_802EAAEC | ( | Item_GObj * | , |
| Fighter_GObj * | , | ||
| int | , | ||
| float | |||
| ) |
| void it_802EAC8C | ( | Item_GObj * | gobj | ) |
| void it_802EADD8 | ( | Item_GObj * | gobj | ) |
| void it_802EAE80 | ( | Item_GObj * | gobj | ) |
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extern |
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extern |
s32 it_804D6D08; // Not sure of type s32 it_804D6D0C; // Not sure of type u32 it_804D6D10; // Not sure of type u32it_804D6D14; // Not sure of type u32 it_804D6D18; // Not sure of type u8 it_804D6D1C; // Not sure of type Article* it_804D6D20[]; // Not sure of type Article** it_804D6D24; ItemCommonData* it_804D6D28; // 8 bytes instead of 4 for some reason Article** it_804D6D30; // 8 bytes instead of 4 for some reason Article** it_804D6D38; // 8 bytes instead of 4 for some reason