SSBM Decomp
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Go to the source code of this file.
Functions | |
void | it_2725_Logic28_PickedUp (Item_GObj *) |
void | it_2725_Logic28_Dropped (Item_GObj *) |
void | it_2725_Logic28_Thrown (Item_GObj *) |
bool | it_2725_Logic28_DmgDealt (Item_GObj *) |
bool | it_802F022C (Item_GObj *) |
bool | it_2725_Logic28_Reflected (Item_GObj *) |
bool | it_2725_Logic28_Clanked (Item_GObj *) |
bool | it_2725_Logic28_ShieldBounced (Item_GObj *) |
bool | it_2725_Logic28_HitShield (Item_GObj *) |
void | it_802F0320 (Item_GObj *, Item_GObj *) |
Variables | |
ItemStateTable | it_803F9328 [] |
void it_2725_Logic28_PickedUp | ( | Item_GObj * | ) |
void it_2725_Logic28_Dropped | ( | Item_GObj * | ) |
void it_2725_Logic28_Thrown | ( | Item_GObj * | ) |
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extern |