SSBM Decomp
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itkireihana.c File Reference
#include "itkireihana.h"
#include <placeholder.h>
#include <platform.h>
#include "it/it_26B1.h"
#include "it/it_266F.h"
#include "it/it_2725.h"

Functions

void it_2725_Logic15_EvtUnk (Item_GObj *gobj, Item_GObj *ref_gobj)
 it_2725_Logic15_Spawned
 
bool itKireihana_UnkMotion2_Coll (Item_GObj *gobj)
 
bool itKireihana_UnkMotion4_Coll (Item_GObj *gobj)
 
void itKireihana_UnkMotion3_Phys (Item_GObj *gobj)
 
bool itKireihana_UnkMotion0_Anim (Item_GObj *gobj)
 
void itKireihana_UnkMotion0_Phys (Item_GObj *gobj)
 
void itKireihana_UnkMotion0_Coll (Item_GObj *gobj)
 

Function Documentation

◆ it_2725_Logic15_EvtUnk()

void it_2725_Logic15_EvtUnk ( Item_GObj gobj,
Item_GObj ref_gobj 
)

◆ itKireihana_UnkMotion2_Coll()

bool itKireihana_UnkMotion2_Coll ( Item_GObj gobj)

◆ itKireihana_UnkMotion4_Coll()

bool itKireihana_UnkMotion4_Coll ( Item_GObj gobj)

◆ itKireihana_UnkMotion3_Phys()

void itKireihana_UnkMotion3_Phys ( Item_GObj gobj)

◆ itKireihana_UnkMotion0_Anim()

bool itKireihana_UnkMotion0_Anim ( Item_GObj gobj)

◆ itKireihana_UnkMotion0_Phys()

void itKireihana_UnkMotion0_Phys ( Item_GObj gobj)

◆ itKireihana_UnkMotion0_Coll()

void itKireihana_UnkMotion0_Coll ( Item_GObj gobj)