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SSBM Decomp
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#include "itkireihana.h"#include <placeholder.h>#include <platform.h>#include "it/it_26B1.h"#include "it/it_266F.h"#include "it/it_2725.h"Functions | |
| void | it_2725_Logic15_EvtUnk (Item_GObj *gobj, Item_GObj *ref_gobj) |
| it_2725_Logic15_Spawned | |
| bool | itKireihana_UnkMotion2_Coll (Item_GObj *gobj) |
| bool | itKireihana_UnkMotion4_Coll (Item_GObj *gobj) |
| void | itKireihana_UnkMotion3_Phys (Item_GObj *gobj) |
| bool | itKireihana_UnkMotion0_Anim (Item_GObj *gobj) |
| void | itKireihana_UnkMotion0_Phys (Item_GObj *gobj) |
| void | itKireihana_UnkMotion0_Coll (Item_GObj *gobj) |
| void itKireihana_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
| void itKireihana_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void itKireihana_UnkMotion0_Coll | ( | Item_GObj * | gobj | ) |