SSBM Decomp
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#include "itkireihana.h"
#include <placeholder.h>
#include <platform.h>
#include "it/it_26B1.h"
#include "it/it_266F.h"
#include "it/it_2725.h"
Functions | |
void | it_2725_Logic15_EvtUnk (Item_GObj *gobj, Item_GObj *ref_gobj) |
it_2725_Logic15_Spawned | |
bool | itKireihana_UnkMotion2_Coll (Item_GObj *gobj) |
bool | itKireihana_UnkMotion4_Coll (Item_GObj *gobj) |
void | itKireihana_UnkMotion3_Phys (Item_GObj *gobj) |
bool | itKireihana_UnkMotion0_Anim (Item_GObj *gobj) |
void | itKireihana_UnkMotion0_Phys (Item_GObj *gobj) |
void | itKireihana_UnkMotion0_Coll (Item_GObj *gobj) |
void itKireihana_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
void itKireihana_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
void itKireihana_UnkMotion0_Coll | ( | Item_GObj * | gobj | ) |