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itkireihana.h
Go to the documentation of this file.
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#ifndef GALE01_2D007C
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#define GALE01_2D007C
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#include "
it/forward.h
"
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#include "
it/items/types.h
"
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/* 2D007C */
void
it_2725_Logic15_Spawned
(
Item_GObj
*);
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/* 2D0118 */
void
it_2725_Logic15_EvtUnk
(
Item_GObj
*,
Item_GObj
*);
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/* 3F7E28 */
extern
ItemStateTable
it_803F7E28
[];
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#endif
types.h
it_2725_Logic15_Spawned
void it_2725_Logic15_Spawned(Item_GObj *)
it_803F7E28
ItemStateTable it_803F7E28[]
it_2725_Logic15_EvtUnk
void it_2725_Logic15_EvtUnk(Item_GObj *, Item_GObj *)
forward.h
HSD_GObj
was using this to try and fix some matches, unsuccessfully
Definition
gobj.h:26
ItemStateTable
Definition
types.h:11
src
melee
it
items
itkireihana.h
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