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itkirbygamewatchchefpan.h File Reference

Go to the source code of this file.

Functions

Item_GObjit_802C74D8 (HSD_GObj *parent, Vec3 *pos, Fighter_Part, float dir)
 
void it_2725_Logic113_Destroyed (Item_GObj *)
 
void it_802C760C (Item_GObj *)
 
void it_802C7658 (Item_GObj *)
 
void it_802C7678 (Item_GObj *)
 
void it_2725_Logic113_PickedUp (Item_GObj *)
 
bool itKirbygamewatchchefpan_UnkMotion0_Anim (Item_GObj *)
 
void it_2725_Logic113_EvtUnk (Item_GObj *, HSD_GObj *ref_gobj)
 

Variables

ItemStateTable it_803F7958 []
 

Function Documentation

◆ it_802C74D8()

Item_GObj * it_802C74D8 ( HSD_GObj parent,
Vec3 *  pos,
Fighter_Part  part,
float  dir 
)

◆ it_2725_Logic113_Destroyed()

void it_2725_Logic113_Destroyed ( Item_GObj item_gobj)

◆ it_802C760C()

void it_802C760C ( Item_GObj item_gobj)

◆ it_802C7658()

void it_802C7658 ( Item_GObj item_gobj)

◆ it_802C7678()

void it_802C7678 ( Item_GObj item_gobj)

◆ it_2725_Logic113_PickedUp()

void it_2725_Logic113_PickedUp ( Item_GObj item_gobj)

◆ itKirbygamewatchchefpan_UnkMotion0_Anim()

bool itKirbygamewatchchefpan_UnkMotion0_Anim ( Item_GObj item_gobj)

◆ it_2725_Logic113_EvtUnk()

void it_2725_Logic113_EvtUnk ( Item_GObj item_gobj,
HSD_GObj ref_gobj 
)

Variable Documentation

◆ it_803F7958

ItemStateTable it_803F7958[]
extern