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SSBM Decomp
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Go to the source code of this file.
Functions | |
| void | it_802D5CF8 (Item_GObj *) |
| void | it_802D5D7C (HSD_GObj *) |
| void | it_802D5E4C (Item_GObj *) |
| bool | it_802D5EC8 (Item_GObj *) |
| void | it_802D5EEC (Item_GObj *) |
| bool | it_802D5F0C (Item_GObj *) |
| void | it_802D5F34 (HSD_GObj *) |
| bool | itHinoarashi_UnkMotion1_Anim (Item_GObj *) |
| void | itHinoarashi_UnkMotion1_Phys (Item_GObj *) |
| bool | itHinoarashi_UnkMotion1_Coll (Item_GObj *) |
| void | itHinoarashi_UnkMotion2_Phys (Item_GObj *gobj) |
| bool | it_2725_Logic27_DmgReceived (Item_GObj *) |
| void | it_802D61A8 (Item_GObj *, Item_GObj *) |
| void | it_802D61C8 (Item_GObj *, s32) |
| void | it_802D6310 (Item_GObj *, s32) |
| void | it_802D64B8 (HSD_GObj *, Vec3 *, u32, f32) |
| void | it_802D6674 (Item_GObj *, s32) |
Variables | |
| ItemStateTable | it_803F8270 [] |
| ItemStateTable | it_803F82A0 [] |
| void it_802D5CF8 | ( | Item_GObj * | gobj | ) |
| void it_802D5D7C | ( | HSD_GObj * | gobj | ) |
| void it_802D5E4C | ( | Item_GObj * | gobj | ) |
| void it_802D5EEC | ( | Item_GObj * | gobj | ) |
| void it_802D5F34 | ( | HSD_GObj * | gobj | ) |
| void itHinoarashi_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void itHinoarashi_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
| void it_802D64B8 | ( | HSD_GObj * | gobj, |
| Vec3 * | pos, | ||
| u32 | arg2, | ||
| f32 | facing_dir | ||
| ) |
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extern |
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extern |