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◆ it_80299C48()
◆ itHammerHead_Logic40_Spawned()
| void itHammerHead_Logic40_Spawned |
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Item_GObj * | gobj | ) |
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◆ it_80299D7C()
◆ itHammerHead_Logic40_PickedUp()
| void itHammerHead_Logic40_PickedUp |
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Item_GObj * | gobj | ) |
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◆ itHammerhead_UnkMotion1_Anim()
◆ itHammerhead_UnkMotion1_Phys()
| void itHammerhead_UnkMotion1_Phys |
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Item_GObj * | gobj | ) |
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◆ itHammerHead_Logic40_Dropped()
| void itHammerHead_Logic40_Dropped |
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Item_GObj * | gobj | ) |
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◆ itHammerHead_Logic40_Thrown()
| void itHammerHead_Logic40_Thrown |
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Item_GObj * | gobj | ) |
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◆ itHammerhead_UnkMotion2_Anim()
◆ itHammerhead_UnkMotion2_Phys()
| void itHammerhead_UnkMotion2_Phys |
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Item_GObj * | gobj | ) |
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◆ itHammerhead_UnkMotion2_Coll()
◆ it_80299F94()
◆ it_80299FB4()
◆ itHammerhead_UnkMotion3_Anim()
◆ itHammerhead_UnkMotion3_Phys()
| void itHammerhead_UnkMotion3_Phys |
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Item_GObj * | gobj | ) |
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◆ itHammerhead_UnkMotion3_Coll()
◆ itHammerHead_Logic40_DmgDealt()
◆ itHammerHead_Logic40_Clanked()
◆ itHammerHead_Logic40_HitShield()
◆ itHammerHead_Logic40_Reflected()
◆ itHammerHead_Logic40_DmgReceived()
◆ itHammerHead_Logic40_EvtUnk()
◆ it_803F6640