SSBM Decomp
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ithammer.h File Reference
#include "it/forward.h"
#include "it/items/types.h"
#include <baselib/forward.h>

Go to the source code of this file.

Functions

void it_80293D94 (Item_GObj *gobj)
 
int it_80293DCC (Item_GObj *gobj)
 
void it_80293E34 (Item_GObj *gobj)
 
void it_3F14_Logic28_Spawned (HSD_GObj *gobj)
 
void it_80293F84 (Item_GObj *gobj)
 
void it_3F14_Logic28_PickedUp (HSD_GObj *gobj)
 
void it_3F14_Logic28_Dropped (HSD_GObj *gobj)
 
void it_3F14_Logic28_EnteredAir (HSD_GObj *gobj)
 
void it_3F14_Logic28_EvtUnk (Item_GObj *gobj, HSD_GObj *gobj2)
 

Variables

ItemStateTable it_803F6150 []
 

Function Documentation

◆ it_80293D94()

void it_80293D94 ( Item_GObj gobj)

◆ it_80293DCC()

int it_80293DCC ( Item_GObj gobj)

◆ it_80293E34()

void it_80293E34 ( Item_GObj gobj)

◆ it_3F14_Logic28_Spawned()

void it_3F14_Logic28_Spawned ( HSD_GObj gobj)

◆ it_80293F84()

void it_80293F84 ( Item_GObj gobj)

◆ it_3F14_Logic28_PickedUp()

void it_3F14_Logic28_PickedUp ( HSD_GObj gobj)

◆ it_3F14_Logic28_Dropped()

void it_3F14_Logic28_Dropped ( HSD_GObj gobj)

◆ it_3F14_Logic28_EnteredAir()

void it_3F14_Logic28_EnteredAir ( HSD_GObj gobj)

◆ it_3F14_Logic28_EvtUnk()

void it_3F14_Logic28_EvtUnk ( Item_GObj gobj,
HSD_GObj gobj2 
)

Variable Documentation

◆ it_803F6150

ItemStateTable it_803F6150[]
extern