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SSBM Decomp
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Go to the source code of this file.
Functions | |
| HSD_GObj * | it_802C8038 (Item_GObj *, Vec3 *, s32, s32, float, float) |
| void | it_802C8158 (Item_GObj *item_gobj) |
| it_802C8038 | |
| void | it_802C81C8 (Item_GObj *item_gobj) |
| void | it_802C81E8 (Item_GObj *item_gobj) |
| void | it_802C8208 (HSD_GObj *hsd_gobj, enum_t msid) |
| bool | itGamewatchrescue_UnkMotion1_Anim (Item_GObj *gobj) |
| itGamewatchrescue_UnkMotion1_Anim | |
| void | itGamewatchrescue_UnkMotion1_Phys (Item_GObj *gobj) |
| bool | itGamewatchrescue_UnkMotion1_Coll (Item_GObj *gobj) |
| void | it_2725_Logic81_EvtUnk (Item_GObj *item_gobj1, Item_GObj *item_gobj2) |
Variables | |
| ItemStateTable | it_803F79C0 [] |
| void it_802C8158 | ( | Item_GObj * | item_gobj | ) |
| void it_802C81C8 | ( | Item_GObj * | item_gobj | ) |
| void it_802C81E8 | ( | Item_GObj * | item_gobj | ) |
| void itGamewatchrescue_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
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extern |