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itgamewatchparachute.h File Reference
#include "it/forward.h"
#include "it/items/types.h"

Go to the source code of this file.

Functions

HSD_GObjit_802C6C38 (Item_GObj *, Vec3 *, enum_t part, float)
 
void itGameWatchParachute_Logic74_Destroyed (Item_GObj *)
 
void it_802C6D6C (Item_GObj *)
 
void it_802C6DB8 (Item_GObj *)
 
void it_802C6DD8 (Item_GObj *)
 
void itGameWatchParachute_Logic74_PickedUp (Item_GObj *)
 
void it_802C6E50 (Item_GObj *)
 
void itGameWatchParachute_Logic74_EvtUnk (Item_GObj *, Item_GObj *)
 

Variables

ItemStateTable it_803F78F8 []
 

Function Documentation

◆ it_802C6C38()

HSD_GObj * it_802C6C38 ( Item_GObj ,
Vec3 *  ,
enum_t  part,
float   
)

◆ itGameWatchParachute_Logic74_Destroyed()

void itGameWatchParachute_Logic74_Destroyed ( Item_GObj gobj)

◆ it_802C6D6C()

void it_802C6D6C ( Item_GObj item_gobj)

◆ it_802C6DB8()

void it_802C6DB8 ( Item_GObj gobj)

◆ it_802C6DD8()

void it_802C6DD8 ( Item_GObj gobj)

◆ itGameWatchParachute_Logic74_PickedUp()

void itGameWatchParachute_Logic74_PickedUp ( Item_GObj item_gobj)

◆ it_802C6E50()

void it_802C6E50 ( Item_GObj gobj)

◆ itGameWatchParachute_Logic74_EvtUnk()

void itGameWatchParachute_Logic74_EvtUnk ( Item_GObj gobj,
Item_GObj ref_gobj 
)

Variable Documentation

◆ it_803F78F8

ItemStateTable it_803F78F8[]
extern