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itgamewatchmanhole.h File Reference
#include "it/forward.h"
#include "it/items/types.h"
#include "it/types.h"

Go to the source code of this file.

Functions

HSD_GObjit_802C65E4 (Item_GObj *gobj, Vec *vec, enum Fighter_Part arg2, float arg3)
 
void itGameWatchManhole_Logic72_Destroyed (Item_GObj *)
 
void it_802C6718 (Item_GObj *gobj)
 
void it_802C6764 (Item_GObj *gobj)
 
void it_802C6784 (Item_GObj *gobj)
 
void itGameWatchManhole_Logic72_PickedUp (Item_GObj *)
 
void itGameWatchManhole_Logic72_EvtUnk (Item_GObj *, Item_GObj *)
 

Variables

ItemStateTable it_803F78D8 []
 

Function Documentation

◆ it_802C65E4()

HSD_GObj * it_802C65E4 ( Item_GObj gobj,
Vec *  vec,
enum Fighter_Part  arg2,
float  arg3 
)

◆ itGameWatchManhole_Logic72_Destroyed()

void itGameWatchManhole_Logic72_Destroyed ( Item_GObj gobj)

◆ it_802C6718()

void it_802C6718 ( Item_GObj gobj)

◆ it_802C6764()

void it_802C6764 ( Item_GObj gobj)

◆ it_802C6784()

void it_802C6784 ( Item_GObj gobj)

◆ itGameWatchManhole_Logic72_PickedUp()

void itGameWatchManhole_Logic72_PickedUp ( Item_GObj gobj)

◆ itGameWatchManhole_Logic72_EvtUnk()

void itGameWatchManhole_Logic72_EvtUnk ( Item_GObj gobj,
Item_GObj gobj2 
)

Variable Documentation

◆ it_803F78D8

ItemStateTable it_803F78D8[]
extern