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SSBM Decomp
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Go to the source code of this file.
Functions | |
| void | itGameWatchJudge_Logic77_Destroyed (Item_GObj *) |
| HSD_GObj * | it_802C7774 (float facing_dir, HSD_GObj *owner_gobj, Vec3 *pos, s32 bone_index, u32 judge_num) |
| void | it_802C78B8 (Item_GObj *) |
| void | it_802C7A84 (Item_GObj *) |
| void | it_802C7AD0 (Item_GObj *) |
| void | it_802C7AF0 (Item_GObj *) |
| void | it_2725_Logic77_PickedUp (Item_GObj *) |
| bool | itGamewatchjudge_UnkMotion0_Anim (Item_GObj *) |
| void | itGameWatchJudge_Logic77_EvtUnk (Item_GObj *, Item_GObj *) |
Variables | |
| ItemStateTable | it_803F7968 [] |
| void itGameWatchJudge_Logic77_Destroyed | ( | Item_GObj * | gobj | ) |
| HSD_GObj * it_802C7774 | ( | float | facing_dir, |
| HSD_GObj * | owner_gobj, | ||
| Vec3 * | pos, | ||
| s32 | bone_index, | ||
| u32 | judge_num | ||
| ) |
| void it_802C78B8 | ( | Item_GObj * | item_gobj | ) |
| void it_802C7A84 | ( | Item_GObj * | item_gobj | ) |
| void it_802C7AD0 | ( | Item_GObj * | gobj | ) |
| void it_802C7AF0 | ( | Item_GObj * | gobj | ) |
| void it_2725_Logic77_PickedUp | ( | Item_GObj * | item_gobj | ) |
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extern |