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itgamewatchfire.h File Reference

Go to the source code of this file.

Functions

HSD_GObjitGamewatchFire_Spawn (HSD_GObj *, Vec3 *, Fighter_Part, float)
void itGamewatchFire_Destroyed (Item_GObj *)
void itGamewatchFire_802C6A2C (Item_GObj *)
void itGamewatchFire_802C6A78 (Item_GObj *)
void itGamewatchFire_802C6A98 (Item_GObj *)
void itGamewatchFire_PickedUp (Item_GObj *)
void itGamewatchFire_EvtUnk (Item_GObj *, Item_GObj *)

Variables

ItemStateTable it_803F78E8 []

Function Documentation

◆ itGamewatchFire_Spawn()

HSD_GObj * itGamewatchFire_Spawn ( HSD_GObj * parent,
Vec3 * pos,
Fighter_Part part,
float dir )

◆ itGamewatchFire_Destroyed()

void itGamewatchFire_Destroyed ( Item_GObj * item_gobj)

◆ itGamewatchFire_802C6A2C()

void itGamewatchFire_802C6A2C ( Item_GObj * item_gobj)

◆ itGamewatchFire_802C6A78()

void itGamewatchFire_802C6A78 ( Item_GObj * item_gobj)

◆ itGamewatchFire_802C6A98()

void itGamewatchFire_802C6A98 ( Item_GObj * item_gobj)

◆ itGamewatchFire_PickedUp()

void itGamewatchFire_PickedUp ( Item_GObj * item_gobj)

◆ itGamewatchFire_EvtUnk()

void itGamewatchFire_EvtUnk ( Item_GObj * item_gobj,
Item_GObj * ref_gobj )

Variable Documentation

◆ it_803F78E8

ItemStateTable it_803F78E8[]
extern