#include <platform.h>
#include "it/forward.h"
#include "it/items/types.h"
#include <dolphin/mtx.h>
Go to the source code of this file.
◆ it_802C837C()
◆ it_2725_Logic112_DmgDealt()
◆ it_802C84A0()
◆ itGamewatchchef_UnkMotion0_Anim()
◆ itGamewatchchef_UnkMotion0_Phys()
void itGamewatchchef_UnkMotion0_Phys |
( |
Item_GObj * |
gobj | ) |
|
◆ itGamewatchchef_UnkMotion0_Coll()
◆ it_802C875C()
◆ itGamewatchchef_UnkMotion1_Anim()
◆ itGamewatchchef_UnkMotion1_Phys()
void itGamewatchchef_UnkMotion1_Phys |
( |
Item_GObj * |
gobj | ) |
|
◆ itGamewatchchef_UnkMotion1_Coll()
◆ it_2725_Logic112_Clanked()
◆ it_2725_Logic112_HitShield()
◆ it_2725_Logic112_Absorbed()
◆ it_2725_Logic112_ShieldBounced()
◆ it_2725_Logic112_Reflected()
◆ it_2725_Logic112_EvtUnk()
◆ it_803F79E0