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SSBM Decomp
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#include "itfushigibana.h"#include <placeholder.h>#include <platform.h>#include "it/it_266F.h"#include "it/it_2725.h"#include "it/inlines.h"Functions | |
| bool | itFushigibana_UnkMotion0_Anim (Item_GObj *gobj) |
| it_2725_Logic29_Spawned | |
| void | itFushigibana_UnkMotion0_Phys (Item_GObj *gobj) |
| bool | itFushigibana_UnkMotion0_Coll (Item_GObj *gobj) |
| void | itFushigibana_UnkMotion1_Phys (Item_GObj *gobj) |
| it_802D718C | |
| bool | itFushigibana_UnkMotion2_Anim (Item_GObj *gobj) |
| itFushigibana_UnkMotion1_Coll | |
| void | itFushigibana_UnkMotion2_Phys (Item_GObj *gobj) |
| bool | itFushigibana_UnkMotion2_Coll (Item_GObj *gobj) |
| void itFushigibana_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void itFushigibana_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void itFushigibana_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |