SSBM Decomp
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#include "itfushigibana.h"
#include <placeholder.h>
#include <platform.h>
#include "it/it_266F.h"
#include "it/it_2725.h"
#include "it/inlines.h"
Functions | |
bool | itFushigibana_UnkMotion0_Anim (Item_GObj *gobj) |
it_2725_Logic29_Spawned | |
void | itFushigibana_UnkMotion0_Phys (Item_GObj *gobj) |
bool | itFushigibana_UnkMotion0_Coll (Item_GObj *gobj) |
void | itFushigibana_UnkMotion1_Phys (Item_GObj *gobj) |
it_802D718C | |
bool | itFushigibana_UnkMotion2_Anim (Item_GObj *gobj) |
itFushigibana_UnkMotion1_Coll | |
void | itFushigibana_UnkMotion2_Phys (Item_GObj *gobj) |
bool | itFushigibana_UnkMotion2_Coll (Item_GObj *gobj) |
void itFushigibana_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
void itFushigibana_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
void itFushigibana_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |