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itfushigibana.h
Go to the documentation of this file.
1#ifndef GALE01_2D6FD0
2#define GALE01_2D6FD0
3
4#include "it/forward.h"
5
6#include "it/items/types.h"
7
16/* 2D72E4 */ void itFushigibana_UnkMotion1_Phys(Item_GObj* gobj);
19/* 2D736C */ bool itFushigibana_UnkMotion2_Anim(Item_GObj* gobj);
22/* 3F82F0 */ extern ItemStateTable it_803F82F0[];
23
24#endif
UNK_RET it_802D7328(UNK_PARAMS)
UNK_RET it_802D718C(UNK_PARAMS)
ItemStateTable it_803F82F0[]
bool itFushigibana_UnkMotion0_Coll(Item_GObj *gobj)
bool itFushigibana_UnkMotion0_Anim(Item_GObj *gobj)
UNK_RET it_802D705C(UNK_PARAMS)
bool itFushigibana_UnkMotion2_Anim(Item_GObj *gobj)
itFushigibana_UnkMotion1_Coll
Definition itfushigibana.c:28
void itFushigibana_UnkMotion2_Phys(Item_GObj *gobj)
void itFushigibana_UnkMotion0_Phys(Item_GObj *gobj)
void it_2725_Logic29_Spawned(Item_GObj *)
bool itFushigibana_UnkMotion2_Coll(Item_GObj *gobj)
UNK_RET it_802D70A4(UNK_PARAMS)
void itFushigibana_UnkMotion1_Phys(Item_GObj *gobj)
it_2725_Logic29_Spawned
Definition itfushigibana.c:22
bool itFushigibana_UnkMotion1_Coll(Item_GObj *gobj)
bool itFushigibana_UnkMotion1_Anim(Item_GObj *gobj)
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_RET
Definition placeholder.h:40
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition types.h:11