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SSBM Decomp
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#include <Runtime/platform.h>#include <melee/it/forward.h>#include <sysdolphin/baselib/forward.h>#include <dolphin/mtx.h>#include <melee/it/kinds/types.h>Go to the source code of this file.
Functions | |
| void | it_8029CD18 (HSD_GObj *, int) |
| HSD_JObj * | it_8029CD78 (Item_GObj *) |
| Item_GObj * | it_8029CEB4 (HSD_GObj *, Vec3 *, ItemKind, f32) |
| bool | itFoxIllusion_Logic14_DmgDealt (Item_GObj *) |
| void | itFoxIllusion_Logic14_Destroyed (Item_GObj *) |
| void | it_8029CFF0 (Item_GObj *) |
| bool | itFoxillusion_UnkMotion0_Anim (Item_GObj *) |
| void | itFoxillusion_UnkMotion0_Phys (Item_GObj *) |
| bool | itFoxillusion_UnkMotion0_Coll (Item_GObj *) |
| bool | itFoxillusion_UnkMotion1_Anim (Item_GObj *) |
| void | itFoxillusion_UnkMotion1_Phys (Item_GObj *) |
| bool | itFoxillusion_UnkMotion1_Coll (Item_GObj *) |
| void | it_8029D798 (Item_GObj *) |
| bool | itFoxillusion_UnkMotion2_Anim (Item_GObj *) |
| void | itFoxillusion_UnkMotion2_Phys (Item_GObj *) |
| bool | itFoxillusion_UnkMotion2_Coll (Item_GObj *) |
| void | it_8029D948 (Item_GObj *, HSD_GObj *) |
Variables | |
| ItemStateTable | it_803F6818 [] |
| void it_8029CD18 | ( | HSD_GObj * | item_gobj, |
| int | arg1 ) |
| void itFoxIllusion_Logic14_Destroyed | ( | Item_GObj * | item_gobj | ) |
| void it_8029CFF0 | ( | Item_GObj * | item_gobj | ) |
| void itFoxillusion_UnkMotion0_Phys | ( | Item_GObj * | item_gobj | ) |
| void itFoxillusion_UnkMotion1_Phys | ( | Item_GObj * | item_gobj | ) |
| void it_8029D798 | ( | Item_GObj * | item_gobj | ) |
| void itFoxillusion_UnkMotion2_Phys | ( | Item_GObj * | item_gobj | ) |
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extern |