#include "it/forward.h"
#include "it/items/types.h"
#include <dolphin/mtx.h>
Go to the source code of this file.
◆ it_80288C88()
◆ it_3F14_Logic3_Spawned()
void it_3F14_Logic3_Spawned |
( |
Item_GObj * |
gobj | ) |
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◆ it_3F14_Logic3_PickedUp()
void it_3F14_Logic3_PickedUp |
( |
Item_GObj * |
gobj | ) |
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◆ it_3F14_Logic3_Dropped()
void it_3F14_Logic3_Dropped |
( |
Item_GObj * |
gobj | ) |
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◆ it_3F14_Logic3_Thrown()
void it_3F14_Logic3_Thrown |
( |
Item_GObj * |
gobj | ) |
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◆ it_3F14_Logic3_DmgDealt()
◆ it_3F14_Logic3_Clanked()
◆ it_3F14_Logic3_HitShield()
◆ it_3F14_Logic3_Reflected()
◆ it_3F14_Logic3_DmgReceived()
◆ it_3F14_Logic3_EnteredAir()
void it_3F14_Logic3_EnteredAir |
( |
Item_GObj * |
gobj | ) |
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◆ it_3F14_Logic3_EvtUnk()
◆ it_803F5988