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SSBM Decomp
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Go to the source code of this file.
Functions | |
| Item_GObj * | it_80288C88 (HSD_GObj *arg_gobj, Vec3 *pos, Vec3 *vel, float dir) |
| void | itEgg_Logic3_Spawned (Item_GObj *) |
| void | itEgg_Logic3_PickedUp (Item_GObj *) |
| void | itEgg_Logic3_Dropped (Item_GObj *) |
| void | itEgg_Logic3_Thrown (Item_GObj *) |
| bool | itEgg_Logic3_DmgDealt (Item_GObj *) |
| bool | itEgg_Logic3_Clanked (Item_GObj *) |
| bool | itEgg_Logic3_HitShield (Item_GObj *) |
| bool | itEgg_Logic3_Reflected (Item_GObj *) |
| bool | itEgg_Logic3_DmgReceived (Item_GObj *) |
| void | itEgg_Logic3_EnteredAir (Item_GObj *) |
| void | itEgg_Logic3_EvtUnk (Item_GObj *, Item_GObj *) |
Variables | |
| ItemStateTable | it_803F5988 [] |
| void itEgg_Logic3_Spawned | ( | Item_GObj * | gobj | ) |
| void itEgg_Logic3_PickedUp | ( | Item_GObj * | gobj | ) |
| void itEgg_Logic3_Dropped | ( | Item_GObj * | gobj | ) |
| void itEgg_Logic3_Thrown | ( | Item_GObj * | gobj | ) |
| void itEgg_Logic3_EnteredAir | ( | Item_GObj * | gobj | ) |
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extern |