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SSBM Decomp
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#include "it_2ADA.h"#include <platform.h>#include "it/inlines.h"#include "it/it_266F.h"#include "it/it_26B1.h"#include "it/it_2725.h"#include "it/itCommonItems.h"#include "it/item.h"#include <common_structs.h>Functions | |
| static void | it_802ADAF0 (Item_GObj *gobj) |
| static bool | it_2ADA_UnkMotion0_Anim (Item_GObj *gobj) |
| static void | it_2ADA_UnkMotion0_Phys (Item_GObj *gobj) |
| static bool | it_2ADA_UnkMotion0_Coll (Item_GObj *gobj) |
| void | it_802ADA1C (Vec3 *pos, Vec3 *vel, float facing_dir) |
| void | it_802ADBE4 (Item_GObj *arg0, Item_GObj *arg1) |
Variables | |
| ItemStateTable | it_803F6C88 [] |
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static |
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static |
| void it_802ADA1C | ( | Vec3 * | pos, |
| Vec3 * | vel, | ||
| float | facing_dir | ||
| ) |
| ItemStateTable it_803F6C88[] |