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Item_GObj * | it_80283AE4 (Item_GObj *, Vec3 *, s32) |
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void | it_80283BD4 (Item_GObj *) |
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HSD_GObj * | it_802841B4 (HSD_GObj *, Vec3 *, s32) |
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void | it_8028428C (Item_GObj *) |
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void | it_8029D968 (Item_GObj *) |
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HSD_GObj * | it_8029DD58 (Item_GObj *fighter_gobj, Vec3 *, u8, int, float) |
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void | it_802A850C (Item_GObj *, Vec3 *, Vec3 *, float, float, float) |
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void | it_802A8A7C (Item_GObj *gobj) |
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void | it_802ADDD0 (Item_GObj *, s32) |
| Sets sfx and jobj flags based on if the blaster model is visible (and fox vs falco)
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void | it_802AE1D0 (Item_GObj *) |
| If item exists, set some blaster vars and accessory callback function.
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void | it_802AE538 (Item_GObj *) |
| If item exists and some blaster vars at specific values (possibly frame numbers?), then set sfx.
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void | it_802AE608 (Item_GObj *) |
| If item exists and a blaster var at a specific values (possibly frame numbers?), then set other blaster vars.
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Item_GObj * | it_802AE8A8 (float, Fighter_GObj *, Vec3 *, Fighter_Part, ItemKind) |
| Spawns blaster item at location arg2 and gives to fighter at specified fighter part.
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void | it_802AEAB4 (Item_GObj *) |
| If item exists, then clear item and blaster vars and destroy item.
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HSD_GObj * | it_802B2560 (Item_GObj *, float, Vec3 *, long, u32) |
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void | it_802B2674 (Item_GObj *) |
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void | it_802B26C0 (Item_GObj *) |
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void | it_802B26E0 (Item_GObj *) |
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void | it_802BAEEC (Item_GObj *) |
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void | it_802BAF0C (Item_GObj *) |
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void | it_802BB20C (Item_GObj *) |
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HSD_GObj * | it_802BB290 (Item_GObj *gobj, Vec3 *arg1, float facing_dir) |
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void | it_802BCF84 (Item_GObj *) |
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void | it_802BCFC4 (Item_GObj *gobj, float *arg1, itChainSegment *chainSegment, Item *item_data, float arg4) |
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void | it_802BDBF8 (Item_GObj *gobj) |
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void | it_802BDC18 (Item_GObj *gobj) |
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bool | it_802BDC38 (Item_GObj *gobj) |
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void | it_802C0510 (Item_GObj *, Vec3 *, s32, s32, float facing_dir) |
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u32 | it_802C0850 (Item_GObj *, Vec3 *, u32, s32, float facing_direction) |
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void | it_802C0DBC (u32 arg0) |
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HSD_GObj * | it_802C61F4 (Item_GObj *, Vec3 *, s32, float) |
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void | it_802C6328 (Item_GObj *) |
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void | it_802C6374 (Item_GObj *) |
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void | it_802C6394 (Item_GObj *) |
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void | it_802C6430 (Item_GObj *) |
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void | it_802C6458 (Item_GObj *) |
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void | it_802C6480 (Item_GObj *) |
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void | it_802C64A8 (Item_GObj *) |
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HSD_GObj * | it_802C65E4 (Item_GObj *, Vec3 *, s32, float) |
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void | it_802C6718 (Item_GObj *) |
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void | it_802C6764 (Item_GObj *) |
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void | it_802C6784 (Item_GObj *) |
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HSD_GObj * | it_802C68F8 (Item_GObj *, Vec3 *, s32, float) |
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void | it_802C6A2C (Item_GObj *) |
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void | it_802C6A78 (Item_GObj *) |
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void | it_802C6A98 (Item_GObj *) |
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HSD_GObj * | it_802C6C38 (Item_GObj *, Vec3 *, enum_t part, float) |
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void | it_802C6D6C (Item_GObj *) |
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void | it_802C6DB8 (Item_GObj *) |
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void | it_802C6DD8 (Item_GObj *) |
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void | it_802C6E50 (Item_GObj *) |
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HSD_GObj * | it_802C720C (Item_GObj *, Vec3 *, s32, float) |
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void | it_802C7340 (Item_GObj *) |
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void | it_802C738C (Item_GObj *) |
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void | it_802C73AC (Item_GObj *) |
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void | it_802C7424 (Item_GObj *) |
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HSD_GObj * | it_802C7774 (float, HSD_GObj *, Vec3 *, s32, u32) |
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void | it_802C7A84 (Item_GObj *) |
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void | it_802C7AD0 (Item_GObj *) |
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void | it_802C7AF0 (Item_GObj *) |
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Item_GObj * | it_802F2094 (int, Vec3 *, int, int) |
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void | it_802F2F34 (HSD_GObj *, it_27CF_DatAttrs *) |
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void | it_802F3020 (HSD_GObj *) |
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bool | it_802F3078 (HSD_GObj *) |
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void | it_802F3120 (HSD_GObj *) |
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bool | it_802F3150 (HSD_GObj *) |
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void | it_802F317C (HSD_GObj *) |
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bool | it_802F31B8 (HSD_GObj *) |
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void | it_802F3260 (HSD_GObj *) |
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bool | it_802F3264 (HSD_GObj *) |
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void | it_802F3290 (Item_GObj *) |
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bool | it_802F32F8 (HSD_GObj *) |
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bool | it_802F3330 (Item_GObj *) |
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void | it_802F3374 (Item_GObj *, HSD_GObj *) |
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