SSBM Decomp
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inlines.h File Reference
#include "gr/granime.h"
#include "gr/grdisplay.h"
#include "gr/ground.h"
#include "gr/types.h"
#include <baselib/forward.h>
#include <baselib/gobj.h>
#include <baselib/gobjgxlink.h>
#include <baselib/gobjproc.h>
#include <baselib/random.h>

Go to the source code of this file.

Macros

#define GET_GROUND(gobj)
#define ZRANDI(n)

Functions

static void Ground_JObjInline1 (HSD_GObj *gobj)
static void Ground_SetupStageCallbacks (HSD_GObj *gobj, StageCallbacks *callbacks)
static int rand_range (int a, int b)

Macro Definition Documentation

◆ GET_GROUND

#define GET_GROUND ( gobj)
Value:
static void * HSD_GObjGetUserData(HSD_GObj *gobj)
Definition gobj.h:146
Definition types.h:1582

◆ ZRANDI

#define ZRANDI ( n)
Value:
((n) != 0 ? HSD_Randi(n) : 0)
s32 HSD_Randi(s32 max_val)
Definition random.c:18

Function Documentation

◆ Ground_JObjInline1()

void Ground_JObjInline1 ( HSD_GObj * gobj)
inlinestatic

◆ Ground_SetupStageCallbacks()

void Ground_SetupStageCallbacks ( HSD_GObj * gobj,
StageCallbacks * callbacks )
inlinestatic

◆ rand_range()

int rand_range ( int a,
int b )
inlinestatic