SSBM Decomp
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gmsinglebutton.h File Reference
#include <melee/gm/forward.h>
#include <melee/mn/forward.h>

Go to the source code of this file.

Functions

void gm_801BA10C (GameModeState *)
void gm_801BA138 (GameModeState *)
void gm_801BA160 (GameModeState *)
void gm_801BA188 (GameModeState *)
void fn_801BA1B4 (StartMeleeData *, StartMeleeData *)
void gm_801BA1C8 (GameModeState *)
void gm_801BA1FC (GameModeState *)
void gm_801BA224 (GameModeState *)
void gm_801BA258 (GameModeState *)
void gm_801BA278 (GameModeState *)
void gm_801BA298 (GameModeState *)
void gm_Mode_SingleButtonVs_OnInit (void)
void gm_Mode_SingleButtonVs_OnLoad (void)

Function Documentation

◆ gm_801BA10C()

void gm_801BA10C ( GameModeState * scene)

◆ gm_801BA138()

void gm_801BA138 ( GameModeState * scene)

◆ gm_801BA160()

void gm_801BA160 ( GameModeState * scene)

◆ gm_801BA188()

void gm_801BA188 ( GameModeState * scene)

◆ fn_801BA1B4()

void fn_801BA1B4 ( StartMeleeData * data,
StartMeleeData * unused )

◆ gm_801BA1C8()

void gm_801BA1C8 ( GameModeState * scene)

◆ gm_801BA1FC()

void gm_801BA1FC ( GameModeState * scene)

◆ gm_801BA224()

void gm_801BA224 ( GameModeState * scene)

◆ gm_801BA258()

void gm_801BA258 ( GameModeState * scene)

◆ gm_801BA278()

void gm_801BA278 ( GameModeState * scene)

◆ gm_801BA298()

void gm_801BA298 ( GameModeState * scene)

◆ gm_Mode_SingleButtonVs_OnInit()

void gm_Mode_SingleButtonVs_OnInit ( void )

◆ gm_Mode_SingleButtonVs_OnLoad()

void gm_Mode_SingleButtonVs_OnLoad ( void )