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gmmultiman.h File Reference
#include <melee/gm/forward.h>
#include <melee/mn/forward.h>
#include <placeholder.h>

Go to the source code of this file.

Functions

UNK_T gm_801B6320 (void)
void gm_801B632C (GameModeState *)
void gm_801B63C4 (GameModeState *)
void gm_801B6428 (GameModeState *)
void gm_801B65D4 (GameModeState *)
void gm_Mode_TargetTest_OnInit (void)
void gm_Mode_TargetTest_OnLoad (void)
void gm_Mode_10ManVs_OnInit (void)
void gm_Mode_10ManVs_OnLoad (void)
bool gm_801B688C (bool)
void gm_801B69C0 (StartMeleeData *)
void gm_801B6AD8 (GameModeState *)
void gm_801B6B70 (GameModeState *)
void gm_801B6BE8 (GameModeState *)
void gm_801B6F44 (GameModeState *)
void gm_801B7044 (GameModeState *)
void gm_801B70DC (GameModeState *)
void gm_801B7154 (GameModeState *)
void gm_801B74F0 (GameModeState *)
void gm_801B75F0 (GameModeState *)
void gm_801B7688 (GameModeState *)
void gm_801B7700 (GameModeState *)
void gm_801B7AA0 (GameModeState *)
void gm_801B7B74 (GameModeState *)
void gm_801B7C0C (GameModeState *)
void gm_801B7C84 (GameModeState *)
void gm_801B8024 (GameModeState *)
void gm_801B8110 (GameModeState *)
void gm_801B81A8 (GameModeState *)
void gm_801B8220 (GameModeState *)
void gm_801B8580 (GameModeState *)
void gm_801B863C (GameModeState *)
void gm_801B86D4 (GameModeState *)
void gm_801B874C (GameModeState *)
void gm_801B8AF8 (GameModeState *)

Function Documentation

◆ gm_801B6320()

UNK_T gm_801B6320 ( void )

◆ gm_801B632C()

void gm_801B632C ( GameModeState * arg0)

◆ gm_801B63C4()

void gm_801B63C4 ( GameModeState * arg0)

◆ gm_801B6428()

void gm_801B6428 ( GameModeState * arg0)

◆ gm_801B65D4()

void gm_801B65D4 ( GameModeState * arg0)

◆ gm_Mode_TargetTest_OnInit()

void gm_Mode_TargetTest_OnInit ( void )

◆ gm_Mode_TargetTest_OnLoad()

void gm_Mode_TargetTest_OnLoad ( void )

◆ gm_Mode_10ManVs_OnInit()

void gm_Mode_10ManVs_OnInit ( void )

◆ gm_Mode_10ManVs_OnLoad()

void gm_Mode_10ManVs_OnLoad ( void )

◆ gm_801B688C()

bool gm_801B688C ( bool arg0)

◆ gm_801B69C0()

void gm_801B69C0 ( StartMeleeData * arg0)

◆ gm_801B6AD8()

void gm_801B6AD8 ( GameModeState * scene)

◆ gm_801B6B70()

void gm_801B6B70 ( GameModeState * scene)

◆ gm_801B6BE8()

void gm_801B6BE8 ( GameModeState * scene)

◆ gm_801B6F44()

void gm_801B6F44 ( GameModeState * scene)

◆ gm_801B7044()

void gm_801B7044 ( GameModeState * scene)

◆ gm_801B70DC()

void gm_801B70DC ( GameModeState * scene)

◆ gm_801B7154()

void gm_801B7154 ( GameModeState * scene)

◆ gm_801B74F0()

void gm_801B74F0 ( GameModeState * scene)

◆ gm_801B75F0()

void gm_801B75F0 ( GameModeState * scene)

◆ gm_801B7688()

void gm_801B7688 ( GameModeState * scene)

◆ gm_801B7700()

void gm_801B7700 ( GameModeState * scene)

◆ gm_801B7AA0()

void gm_801B7AA0 ( GameModeState * scene)

◆ gm_801B7B74()

void gm_801B7B74 ( GameModeState * scene)

◆ gm_801B7C0C()

void gm_801B7C0C ( GameModeState * scene)

◆ gm_801B7C84()

void gm_801B7C84 ( GameModeState * scene)

◆ gm_801B8024()

void gm_801B8024 ( GameModeState * scene)

◆ gm_801B8110()

void gm_801B8110 ( GameModeState * scene)

◆ gm_801B81A8()

void gm_801B81A8 ( GameModeState * scene)

◆ gm_801B8220()

void gm_801B8220 ( GameModeState * scene)

◆ gm_801B8580()

void gm_801B8580 ( GameModeState * scene)

◆ gm_801B863C()

void gm_801B863C ( GameModeState * scene)

◆ gm_801B86D4()

void gm_801B86D4 ( GameModeState * scene)

◆ gm_801B874C()

void gm_801B874C ( GameModeState * scene)

◆ gm_801B8AF8()

void gm_801B8AF8 ( GameModeState * arg0)