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SSBM Decomp
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#include <Runtime/platform.h>#include <melee/ft/kinds/ftZelda/forward.h>#include <sysdolphin/baselib/forward.h>#include <melee/ft/types.h>Go to the source code of this file.
Functions | |
| void | ftZd_Init_OnDeath (HSD_GObj *gobj) |
| void | ftZd_Init_OnLoad (HSD_GObj *gobj) |
| void | ftZd_Init_801393AC (HSD_GObj *gobj) |
| void | ftZd_Init_OnItemPickup (HSD_GObj *gobj, bool flag) |
| void | ftZd_Init_OnItemInvisible (HSD_GObj *gobj) |
| void | ftZd_Init_OnItemVisible (HSD_GObj *gobj) |
| void | ftZd_Init_OnItemDrop (HSD_GObj *gobj, bool flag) |
| void | ftZd_Init_LoadSpecialAttrs (HSD_GObj *gobj) |
| void | ftZd_Init_801395C8 (HSD_GObj *gobj) |
| Zelda_RemoveDress. | |
| void | ftZd_Init_OnKnockbackEnter (HSD_GObj *gobj) |
| void | ftZd_Init_OnKnockbackExit (HSD_GObj *gobj) |
| void ftZd_Init_OnDeath | ( | HSD_GObj * | gobj | ) |
| void ftZd_Init_OnLoad | ( | HSD_GObj * | gobj | ) |
| void ftZd_Init_801393AC | ( | HSD_GObj * | gobj | ) |
| void ftZd_Init_OnItemInvisible | ( | HSD_GObj * | gobj | ) |
| void ftZd_Init_OnItemVisible | ( | HSD_GObj * | gobj | ) |
| void ftZd_Init_LoadSpecialAttrs | ( | HSD_GObj * | gobj | ) |
| void ftZd_Init_801395C8 | ( | HSD_GObj * | gobj | ) |
Zelda_RemoveDress.
| void ftZd_Init_OnKnockbackEnter | ( | HSD_GObj * | gobj | ) |
| void ftZd_Init_OnKnockbackExit | ( | HSD_GObj * | gobj | ) |
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