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SSBM Decomp
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Aerial Attacks (AttackAir). More...
#include <sysdolphin/baselib/forward.h>Go to the source code of this file.
Functions | |
| void | ftGw_AttackAirN_ItemParachuteSetup (HSD_GObj *gobj) |
| 0x8014AFC0 Create Parachute Item | |
| void | ftGw_AttackAirN_ItemParachuteOnLand (HSD_GObj *gobj) |
| 0x8014B074 Parachute Accessory Callback - Landing Lag | |
| void | ftGw_AttackAirN_ItemParachuteSetFlag (HSD_GObj *gobj) |
| 0x8014B0F0 Parachute item flag update on land + clear pointers | |
| void | ftGw_AttackAirN_ItemParachuteRemove (HSD_GObj *gobj) |
| Remove Parachute item. | |
| bool | ftGw_AttackAirN_ItemCheckParachuteRemove (HSD_GObj *gobj) |
| 0x8014B18C Check if Mr. | |
| void | ftGw_AttackAirN_ItemTurtleSetup (HSD_GObj *gobj) |
| 0x8014B1B4 Create Turtle Item | |
| void | ftGw_AttackAirN_ItemTurtleSetFlag (HSD_GObj *gobj) |
| 0x8014B2E4 Turtle item flag update on land + clear pointers | |
| void | ftGw_AttackAirN_ItemTurtleRemove (HSD_GObj *gobj) |
| 0x8014B320 Remove Turtle item | |
| bool | ftGw_AttackAirN_ItemCheckTurtleRemove (HSD_GObj *gobj) |
| 0x8014B380 Check if Mr. | |
| void | ftGw_AttackAirN_ItemSparkySetup (HSD_GObj *gobj) |
| Create Sparky Item. | |
| void | ftGw_AttackAirN_ItemSparkyOnLand (HSD_GObj *gobj) |
| 0x8014B45C Sparky Accessory Callback - Landing Lag | |
| void | ftGw_AttackAirN_ItemSparkySetFlag (HSD_GObj *gobj) |
| 0x8014B4D8 Sparky item flag update on land + clear pointers | |
| void | ftGw_AttackAirN_ItemSparkyRemove (HSD_GObj *gobj) |
| 0x8014B514 Remove Sparky item | |
| void | ftGw_AttackAirN_EnterItemHitlag (HSD_GObj *gobj) |
| 0x8014B574 Apply hitlag for available AttackAir items | |
| bool | ftGw_AttackAirN_ItemCheckSparkyRemove (HSD_GObj *gobj) |
| 0x8014B624 Check if Mr. | |
| void | ftGw_AttackAirN_DecideAction (HSD_GObj *gobj) |
| 0x8014B64C Decide Mr. | |
| void | ftGw_AttackAirN_Enter (HSD_GObj *gobj) |
| 0x8014B6E4 Mr. | |
| void | ftGw_AttackAirN_Anim (HSD_GObj *gobj) |
| 0x8014B720 Mr. | |
| void | ftGw_AttackAirN_IASA (HSD_GObj *gobj) |
| 0x8014B740 Mr. | |
| void | ftGw_AttackAirN_Phys (HSD_GObj *gobj) |
| 0x8014B760 Mr. | |
| void | ftGw_AttackAirN_Coll (HSD_GObj *gobj) |
| 0x8014B780 Mr. | |
| void | ftGw_LandingAirN_Enter (HSD_GObj *gobj) |
| Mr. Game & Watch - LandingAirN Think. | |
| void | ftGw_AttackAirB_Anim (HSD_GObj *gobj) |
| 0x8014B87C Mr. | |
| void | ftGw_AttackAirB_IASA (HSD_GObj *gobj) |
| 0x8014B89C Mr. | |
| void | ftGw_AttackAirB_Phys (HSD_GObj *gobj) |
| 0x8014B8BC Mr. | |
| void | ftGw_AttackAirB_Coll (HSD_GObj *gobj) |
| 0x8014B8DC Mr. | |
| void | ftGw_LandingAirB_Enter (HSD_GObj *gobj) |
| Mr. Game & Watch - LandingAirB Think. | |
| void | ftGw_AttackAirHi_Anim (HSD_GObj *gobj) |
| Mr. Game & Watch's Up Aerial Animation callback. | |
| void | ftGw_AttackAirHi_IASA (HSD_GObj *gobj) |
| Mr. Game & Watch's Up Aerial IASA callback. | |
| void | ftGw_AttackAirHi_Phys (HSD_GObj *gobj) |
| Mr. Game & Watch's Back Aerial Physics callback. | |
| void | ftGw_AttackAirHi_Coll (HSD_GObj *gobj) |
| Mr. Game & Watch's Back Aerial Collision callback. | |
| void | ftGw_LandingAirHi_Enter (HSD_GObj *gobj) |
| Mr. Game & Watch - LandingAirHi Think. | |
| void | ftGw_LandingAirN_Anim (HSD_GObj *gobj) |
| 0x8014BB24 Mr. | |
| void | ftGw_LandingAirN_IASA (HSD_GObj *gobj) |
| 0x8014BB70 - Mr. Game & Watch's Neutral Aerial Landing IASA callback | |
| void | ftGw_LandingAirN_Phys (HSD_GObj *gobj) |
| 0x8014BB74 Mr. | |
| void | ftGw_LandingAirN_Coll (HSD_GObj *gobj) |
| 0x8014BB94 Mr. | |
| void | ftGw_LandingAirB_Init (HSD_GObj *gobj) |
| 0x8014BBE0 Mr. | |
| void | ftGw_LandingAirB_Anim (HSD_GObj *gobj) |
| 0x8014BC0C Mr. | |
| void | ftGw_LandingAirB_IASA (HSD_GObj *gobj) |
| 0x8014BC58 - Mr. Game & Watch's Back Aerial Landing IASA callback | |
| void | ftGw_LandingAirB_Phys (HSD_GObj *gobj) |
| 0x8014BC5C Mr. | |
| void | ftGw_LandingAirB_Coll (HSD_GObj *gobj) |
| 0x8014BC7C Mr. | |
| void | ftGw_LandingAirHi_Init (HSD_GObj *gobj) |
| Mr. Game & Watch's Up Aerial Landing prefunction. | |
| void | ftGw_LandingAirHi_Anim (HSD_GObj *gobj) |
| 0x8014BCF4 Mr. | |
| void | ftGw_LandingAirHi_IASA (HSD_GObj *gobj) |
| 0x8014BD40 - Mr. Game & Watch's Up Aerial Landing IASA callback | |
| void | ftGw_LandingAirHi_Phys (HSD_GObj *gobj) |
| 0x8014BD44 Mr. | |
| void | ftGw_LandingAirHi_Coll (HSD_GObj *gobj) |
| 0x8014BD64 Mr. | |
Aerial Attacks (AttackAir).
| void ftGw_AttackAirN_ItemParachuteOnLand | ( | HSD_GObj * | gobj | ) |
0x8014B074 Parachute Accessory Callback - Landing Lag
| void ftGw_AttackAirN_ItemParachuteSetFlag | ( | HSD_GObj * | gobj | ) |
0x8014B0F0 Parachute item flag update on land + clear pointers
| void ftGw_AttackAirN_ItemParachuteRemove | ( | HSD_GObj * | gobj | ) |
Remove Parachute item.
0x8014B18C Check if Mr.
Game & Watch is performing Neutral Aerial / Neutral Aerial landing
| void ftGw_AttackAirN_ItemTurtleSetFlag | ( | HSD_GObj * | gobj | ) |
0x8014B2E4 Turtle item flag update on land + clear pointers
| void ftGw_AttackAirN_ItemTurtleRemove | ( | HSD_GObj * | gobj | ) |
0x8014B320 Remove Turtle item
0x8014B380 Check if Mr.
Game & Watch is performing Back Aerial / Back Aerial Landing Lag
| void ftGw_AttackAirN_ItemSparkyOnLand | ( | HSD_GObj * | gobj | ) |
0x8014B45C Sparky Accessory Callback - Landing Lag
| void ftGw_AttackAirN_ItemSparkySetFlag | ( | HSD_GObj * | gobj | ) |
0x8014B4D8 Sparky item flag update on land + clear pointers
| void ftGw_AttackAirN_ItemSparkyRemove | ( | HSD_GObj * | gobj | ) |
0x8014B514 Remove Sparky item
| void ftGw_AttackAirN_EnterItemHitlag | ( | HSD_GObj * | gobj | ) |
0x8014B574 Apply hitlag for available AttackAir items
0x8014B624 Check if Mr.
Game & Watch is performing Up Aerial / Up Aerial Landing Lag
| void ftGw_AttackAirN_DecideAction | ( | HSD_GObj * | gobj | ) |
0x8014B64C Decide Mr.
Game & Watch's Aerial Attack Motion State
| void ftGw_AttackAirN_Enter | ( | HSD_GObj * | gobj | ) |
0x8014B6E4 Mr.
Game & Watch's Neutral Aerial Action State handler
| void ftGw_AttackAirN_Anim | ( | HSD_GObj * | gobj | ) |
0x8014B720 Mr.
Game & Watch's Neutral Aerial Animation callback
| void ftGw_AttackAirN_IASA | ( | HSD_GObj * | gobj | ) |
0x8014B740 Mr.
Game & Watch's Neutral Aerial IASA callback
| void ftGw_AttackAirN_Phys | ( | HSD_GObj * | gobj | ) |
0x8014B760 Mr.
Game & Watch's Neutral Aerial Physics callback
| void ftGw_AttackAirN_Coll | ( | HSD_GObj * | gobj | ) |
0x8014B780 Mr.
Game & Watch's Neutral Aerial Collision callback
| void ftGw_LandingAirN_Enter | ( | HSD_GObj * | gobj | ) |
Mr. Game & Watch - LandingAirN Think.
| void ftGw_AttackAirB_Anim | ( | HSD_GObj * | gobj | ) |
0x8014B87C Mr.
Game & Watch's Back Aerial Animation callback
| void ftGw_AttackAirB_IASA | ( | HSD_GObj * | gobj | ) |
0x8014B89C Mr.
Game & Watch's Back Aerial IASA callback
| void ftGw_AttackAirB_Phys | ( | HSD_GObj * | gobj | ) |
0x8014B8BC Mr.
Game & Watch's Back Aerial Physics callback
| void ftGw_AttackAirB_Coll | ( | HSD_GObj * | gobj | ) |
0x8014B8DC Mr.
Game & Watch's Back Aerial Collision callback
| void ftGw_LandingAirB_Enter | ( | HSD_GObj * | gobj | ) |
Mr. Game & Watch - LandingAirB Think.
| void ftGw_AttackAirHi_Anim | ( | HSD_GObj * | gobj | ) |
Mr. Game & Watch's Up Aerial Animation callback.
| void ftGw_AttackAirHi_IASA | ( | HSD_GObj * | gobj | ) |
Mr. Game & Watch's Up Aerial IASA callback.
| void ftGw_AttackAirHi_Phys | ( | HSD_GObj * | gobj | ) |
Mr. Game & Watch's Back Aerial Physics callback.
| void ftGw_AttackAirHi_Coll | ( | HSD_GObj * | gobj | ) |
Mr. Game & Watch's Back Aerial Collision callback.
| void ftGw_LandingAirHi_Enter | ( | HSD_GObj * | gobj | ) |
Mr. Game & Watch - LandingAirHi Think.
| void ftGw_LandingAirN_Anim | ( | HSD_GObj * | gobj | ) |
0x8014BB24 Mr.
Game & Watch's Neutral Aerial Landing Animation callback
| void ftGw_LandingAirN_IASA | ( | HSD_GObj * | gobj | ) |
0x8014BB70 - Mr. Game & Watch's Neutral Aerial Landing IASA callback
| void ftGw_LandingAirN_Phys | ( | HSD_GObj * | gobj | ) |
0x8014BB74 Mr.
Game & Watch's Neutral Aerial Landing Physics callback
| void ftGw_LandingAirN_Coll | ( | HSD_GObj * | gobj | ) |
0x8014BB94 Mr.
Game & Watch's Neutral Aerial Landing Collision callback
| void ftGw_LandingAirB_Init | ( | HSD_GObj * | gobj | ) |
0x8014BBE0 Mr.
Game & Watch's Back Aerial Landing prefunction
| void ftGw_LandingAirB_Anim | ( | HSD_GObj * | gobj | ) |
0x8014BC0C Mr.
Game & Watch's Back Aerial Landing Animation callback
| void ftGw_LandingAirB_IASA | ( | HSD_GObj * | gobj | ) |
0x8014BC58 - Mr. Game & Watch's Back Aerial Landing IASA callback
| void ftGw_LandingAirB_Phys | ( | HSD_GObj * | gobj | ) |
0x8014BC5C Mr.
Game & Watch's Back Aerial Landing Physics callback
| void ftGw_LandingAirB_Coll | ( | HSD_GObj * | gobj | ) |
0x8014BC7C Mr.
Game & Watch's Back Aerial Landing Collision callback
| void ftGw_LandingAirHi_Init | ( | HSD_GObj * | gobj | ) |
Mr. Game & Watch's Up Aerial Landing prefunction.
| void ftGw_LandingAirHi_Anim | ( | HSD_GObj * | gobj | ) |
0x8014BCF4 Mr.
Game & Watch's Up Aerial Landing Animation callback
| void ftGw_LandingAirHi_IASA | ( | HSD_GObj * | gobj | ) |
0x8014BD40 - Mr. Game & Watch's Up Aerial Landing IASA callback
| void ftGw_LandingAirHi_Phys | ( | HSD_GObj * | gobj | ) |
0x8014BD44 Mr.
Game & Watch's Up Aerial Landing Physics callback
| void ftGw_LandingAirHi_Coll | ( | HSD_GObj * | gobj | ) |
0x8014BD64 Mr.
Game & Watch's Up Aerial Landing Collision callback