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SSBM Decomp
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#include "ftdonkeyheavywait0.h"#include <melee/ft/forward.h>#include "ftdonkeyheavyfall.h"#include "ftdonkeyheavyturn.h"#include "ftdonkeyms3450.h"#include "types.h"#include <melee/ft/fighter.h>#include <melee/ft/ft_081B.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ft_0892.h>#include <melee/ft/ftcommon.h>#include <melee/ft/kinds/ftCommon/ftCo_ItemThrow.h>Functions | |
| bool | ftDk_MS_341_800DF938 (HSD_GObj *gobj) |
| void | ftDk_MS_341_800DF980 (HSD_GObj *gobj) |
| void | ftDk_HeavyWait0_IASA (HSD_GObj *gobj) |
| void | ftDk_HeavyWait0_Phys (HSD_GObj *gobj) |
| void | ftDk_HeavyWait0_Coll (HSD_GObj *gobj) |
| void ftDk_MS_341_800DF980 | ( | HSD_GObj * | gobj | ) |
| void ftDk_HeavyWait0_IASA | ( | HSD_GObj * | gobj | ) |
| void ftDk_HeavyWait0_Phys | ( | HSD_GObj * | gobj | ) |
| void ftDk_HeavyWait0_Coll | ( | HSD_GObj * | gobj | ) |