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SSBM Decomp
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#include "ftcrazyhandwalk.h"#include <Runtime/platform.h>#include <sysdolphin/baselib/forward.h>#include "ftcrazyhandtagcancel.h"#include "types.h"#include <dolphin/mtx.h>#include <melee/ft/fighter.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ftbosslib.h>#include <melee/ft/inlines.h>#include <melee/ft/kinds/ftMasterHand/types.h>#include <melee/ft/types.h>#include <melee/pl/player.h>Functions | |
| void | fn_801578E8 (HSD_GObj *gobj) |
| void | ftCh_WalkLoop_Anim (HSD_GObj *gobj) |
| void | ftCh_WalkLoop_IASA (HSD_GObj *gobj) |
| void | ftCh_WalkLoop_Phys (HSD_GObj *gobj) |
| void | ftCh_WalkLoop_Coll (HSD_GObj *gobj) |
| void | ftCh_Init_801579F4 (HSD_GObj *gobj) |
| void | ftCh_WalkWait_Anim (HSD_GObj *gobj) |
| void | ftCh_WalkWait_IASA (HSD_GObj *gobj) |
| void | ftCh_WalkWait_Phys (HSD_GObj *gobj) |
| void | ftCh_WalkWait_Coll (HSD_GObj *gobj) |
| void | ftCh_Init_80157B58 (HSD_GObj *gobj) |
| void | ftCh_WalkShoot_Anim (HSD_GObj *gobj) |
| void | ftCh_WalkShoot_IASA (HSD_GObj *gobj) |
| void | ftCh_WalkShoot_Phys (HSD_GObj *gobj) |
| void | ftCh_WalkShoot_Coll (HSD_GObj *gobj) |
| void fn_801578E8 | ( | HSD_GObj * | gobj | ) |
| void ftCh_WalkLoop_Anim | ( | HSD_GObj * | gobj | ) |
| void ftCh_WalkLoop_IASA | ( | HSD_GObj * | gobj | ) |
| void ftCh_WalkLoop_Phys | ( | HSD_GObj * | gobj | ) |
| void ftCh_WalkLoop_Coll | ( | HSD_GObj * | gobj | ) |
| void ftCh_Init_801579F4 | ( | HSD_GObj * | gobj | ) |
| void ftCh_WalkWait_Anim | ( | HSD_GObj * | gobj | ) |
| void ftCh_WalkWait_IASA | ( | HSD_GObj * | gobj | ) |
| void ftCh_WalkWait_Phys | ( | HSD_GObj * | gobj | ) |
| void ftCh_WalkWait_Coll | ( | HSD_GObj * | gobj | ) |
| void ftCh_Init_80157B58 | ( | HSD_GObj * | gobj | ) |
| void ftCh_WalkShoot_Anim | ( | HSD_GObj * | gobj | ) |
| void ftCh_WalkShoot_IASA | ( | HSD_GObj * | gobj | ) |
| void ftCh_WalkShoot_Phys | ( | HSD_GObj * | gobj | ) |
| void ftCh_WalkShoot_Coll | ( | HSD_GObj * | gobj | ) |