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SSBM Decomp
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#include "ftcrazyhandwait11.h"#include <Runtime/platform.h>#include <sysdolphin/baselib/forward.h>#include "ftcrazyhandtagcancel.h"#include "types.h"#include <dolphin/mtx.h>#include <melee/ft/fighter.h>#include <melee/ft/ftbosslib.h>#include <melee/ft/inlines.h>#include <melee/ft/kinds/ftMasterHand/types.h>#include <melee/ft/types.h>#include <melee/pl/player.h>Functions | |
| static HSD_JObj * | get_jobj (HSD_GObj *gobj) |
| void | fn_80159AA4 (HSD_GObj *gobj) |
| void | ftCh_Wait1_1_Anim (HSD_GObj *gobj) |
| void | ftCh_Wait1_1_IASA (HSD_GObj *gobj) |
| void | ftCh_Wait1_1_Phys (HSD_GObj *gobj) |
| void | ftCh_Wait1_1_Coll (HSD_GObj *gobj) |
| void fn_80159AA4 | ( | HSD_GObj * | gobj | ) |
| void ftCh_Wait1_1_IASA | ( | HSD_GObj * | gobj | ) |
| void ftCh_Wait1_1_Phys | ( | HSD_GObj * | gobj | ) |
| void ftCh_Wait1_1_Coll | ( | HSD_GObj * | gobj | ) |