SSBM Decomp
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ftcrazyhandgrabunk1b174.c File Reference
#include "ftcrazyhandgrabunk1b174.h"
#include <Runtime/platform.h>
#include <sysdolphin/baselib/forward.h>
#include <math.h>
#include "ftcrazyhandtagcancel.h"
#include "types.h"
#include <dolphin/mtx.h>
#include <melee/cm/camera.h>
#include <melee/ft/fighter.h>
#include <melee/ft/ft_0881.h>
#include <melee/ft/ftbosslib.h>
#include <melee/ft/ftlib.h>
#include <melee/ft/inlines.h>
#include <melee/ft/kinds/ftMasterHand/types.h>
#include <melee/ft/types.h>
#include <melee/lb/lb_00B0.h>
#include <melee/pl/player.h>

Functions

bool fn_8015B4EC (Vec3 *vec)
void ftCh_GrabUnk1_8015B174 (HSD_GObj *gobj)
void ftCh_TagFail_Anim (HSD_GObj *gobj)
void ftCh_TagFail_IASA (HSD_GObj *gobj)
void ftCh_TagFail_Phys (HSD_GObj *gobj)
void ftCh_TagFail_Coll (HSD_GObj *gobj)
void fn_8015B2C0 (HSD_GObj *gobj)

Function Documentation

◆ fn_8015B4EC()

bool fn_8015B4EC ( Vec3 * vec)

◆ ftCh_GrabUnk1_8015B174()

void ftCh_GrabUnk1_8015B174 ( HSD_GObj * gobj)

◆ ftCh_TagFail_Anim()

void ftCh_TagFail_Anim ( HSD_GObj * gobj)

◆ ftCh_TagFail_IASA()

void ftCh_TagFail_IASA ( HSD_GObj * gobj)

◆ ftCh_TagFail_Phys()

void ftCh_TagFail_Phys ( HSD_GObj * gobj)

◆ ftCh_TagFail_Coll()

void ftCh_TagFail_Coll ( HSD_GObj * gobj)

◆ fn_8015B2C0()

void fn_8015B2C0 ( HSD_GObj * gobj)