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SSBM Decomp
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#include "ftcrazyhanddamage0.h"#include <Runtime/platform.h>#include <sysdolphin/baselib/forward.h>#include "ftcrazyhandtagcancel.h"#include "types.h"#include <dolphin/mtx.h>#include <melee/ft/fighter.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ft_0877.h>#include <melee/ft/ftbosslib.h>#include <melee/ft/inlines.h>#include <melee/ft/kinds/ftMasterHand/types.h>#include <melee/ft/types.h>#include <melee/mp/mplib.h>#include <melee/pl/player.h>Functions | |
| void | fn_80157080 (Fighter_GObj *gobj) |
| void | ftCh_Damage_Anim (HSD_GObj *gobj) |
| void | ftCh_Damage_IASA (HSD_GObj *gobj) |
| void | ftCh_Damage_Phys (HSD_GObj *gobj) |
| void | ftCh_Damage_Coll (HSD_GObj *gobj) |
| void | ftCh_Init_80157170 (HSD_GObj *gobj) |
| void | ftCh_Damage2_Anim (HSD_GObj *gobj) |
| void | ftCh_Damage2_IASA (HSD_GObj *gobj) |
| void | ftCh_Damage2_Phys (HSD_GObj *gobj) |
| void | ftCh_Damage2_Coll (HSD_GObj *gobj) |
| void | ftCh_Init_8015737C (HSD_GObj *gobj) |
| void | ftCh_WaitSweep_Anim (HSD_GObj *gobj) |
| void | ftCh_WaitSweep_Phys (HSD_GObj *gobj) |
| void | ftCh_WaitSweep_IASA (HSD_GObj *gobj) |
| void | ftCh_WaitSweep_Coll (HSD_GObj *gobj) |
| void fn_80157080 | ( | Fighter_GObj * | gobj | ) |
| void ftCh_Damage_Anim | ( | HSD_GObj * | gobj | ) |
| void ftCh_Damage_IASA | ( | HSD_GObj * | gobj | ) |
| void ftCh_Damage_Phys | ( | HSD_GObj * | gobj | ) |
| void ftCh_Damage_Coll | ( | HSD_GObj * | gobj | ) |
| void ftCh_Init_80157170 | ( | HSD_GObj * | gobj | ) |
| void ftCh_Damage2_Anim | ( | HSD_GObj * | gobj | ) |
| void ftCh_Damage2_IASA | ( | HSD_GObj * | gobj | ) |
| void ftCh_Damage2_Phys | ( | HSD_GObj * | gobj | ) |
| void ftCh_Damage2_Coll | ( | HSD_GObj * | gobj | ) |
| void ftCh_Init_8015737C | ( | HSD_GObj * | gobj | ) |
| void ftCh_WaitSweep_Anim | ( | HSD_GObj * | gobj | ) |
| void ftCh_WaitSweep_Phys | ( | HSD_GObj * | gobj | ) |
| void ftCh_WaitSweep_IASA | ( | HSD_GObj * | gobj | ) |
| void ftCh_WaitSweep_Coll | ( | HSD_GObj * | gobj | ) |