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SSBM Decomp
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#include "ftcrazyhandcapturedamagecrazyhand.h"#include <Runtime/platform.h>#include <sysdolphin/baselib/forward.h>#include "ftcrazyhandcapturewaitcrazyhand.h"#include "ftcrazyhandfingerbeam.h"#include <melee/ft/fighter.h>#include <melee/ft/ftcommon.h>#include <melee/ft/inlines.h>#include <melee/ft/kinds/ftCommon/ftCo_Attack100.h>#include <melee/ft/types.h>Functions | |
| void | ftCh_GrabUnk1_8015B670 (HSD_GObj *gobj) |
| void | ftCo_CaptureDamageCrazyHand_Anim (HSD_GObj *gobj) |
| void | ftCo_CaptureDamageCrazyHand_IASA (HSD_GObj *gobj) |
| void | ftCo_CaptureDamageCrazyHand_Phys (HSD_GObj *gobj) |
| void | ftCo_CaptureDamageCrazyHand_Coll (HSD_GObj *gobj) |
| void ftCh_GrabUnk1_8015B670 | ( | HSD_GObj * | gobj | ) |
| void ftCo_CaptureDamageCrazyHand_Anim | ( | HSD_GObj * | gobj | ) |
| void ftCo_CaptureDamageCrazyHand_IASA | ( | HSD_GObj * | gobj | ) |
| void ftCo_CaptureDamageCrazyHand_Phys | ( | HSD_GObj * | gobj | ) |
| void ftCo_CaptureDamageCrazyHand_Coll | ( | HSD_GObj * | gobj | ) |