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SSBM Decomp
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#include "ftcrazyhandbackcrush.h"#include <Runtime/platform.h>#include <sysdolphin/baselib/forward.h>#include <melee/ft/fighter.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ftbosslib.h>#include <melee/ft/inlines.h>#include <melee/ft/kinds/ftMasterHand/types.h>#include <melee/ft/types.h>#include <melee/pl/player.h>Functions | |
| void | ftCh_Init_801597F0 (HSD_GObj *gobj, HSD_GObjEvent cb) |
| void | ftCh_BackCrush_Anim (HSD_GObj *gobj) |
| void | ftCh_BackCrush_IASA (HSD_GObj *gobj) |
| void | ftCh_BackCrush_Phys (HSD_GObj *gobj) |
| void | ftCh_BackCrush_Coll (HSD_GObj *gobj) |
| void ftCh_Init_801597F0 | ( | HSD_GObj * | gobj, |
| HSD_GObjEvent | cb ) |
| void ftCh_BackCrush_Anim | ( | HSD_GObj * | gobj | ) |
| void ftCh_BackCrush_IASA | ( | HSD_GObj * | gobj | ) |
| void ftCh_BackCrush_Phys | ( | HSD_GObj * | gobj | ) |
| void ftCh_BackCrush_Coll | ( | HSD_GObj * | gobj | ) |