SSBM Decomp
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types.h File Reference
#include <placeholder.h>
#include <platform.h>
#include "ftCommon/types.h"
#include "it/forward.h"
#include <baselib/forward.h>
#include <dolphin/mtx.h>

Go to the source code of this file.

Data Structures

struct  ftSamus_FighterVars
struct  ftSs_DatAttrs
struct  UNK_SAMUS_S1
 maybe Samus grapple? More...
union  ftSamus_MotionVars
struct  ftSamus_MotionVars::ftSamus_State2Vars
struct  ftSamus_MotionVars::ftSamus_State3Vars
 SpecialN charge shot state - x4 is frame counter (integer). More...
struct  ftSamus_MotionVars::ftSamus_GrappleVars
 Grapple beam state - x4 is duration (float). More...
struct  ftSamus_MotionVars::ftSamus_State5Vars
struct  ftSamus_MotionVars::ftSamus_State6Vars
struct  ftSamus_MotionVars::ftSamus_State7Vars