SSBM Decomp
|
maybe Samus grapple? More...
#include <types.h>
Data Fields | |
HSD_Joint * | x0_joint |
HSD_AnimJoint ** | x4_anim_joints |
HSD_AnimJoint * | x8_anim_joint |
HSD_MatAnimJoint * | xC_matanim_joint |
maybe Samus grapple?
HSD_Joint* UNK_SAMUS_S1::x0_joint |
HSD_AnimJoint** UNK_SAMUS_S1::x4_anim_joints |
HSD_AnimJoint* UNK_SAMUS_S1::x8_anim_joint |
HSD_MatAnimJoint* UNK_SAMUS_S1::xC_matanim_joint |