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ftZd_Init.h File Reference
#include <platform.h>
#include "ftZelda/forward.h"
#include <baselib/forward.h>
#include "ft/types.h"

Go to the source code of this file.

Functions

void ftZd_Init_OnDeath (HSD_GObj *gobj)
 
void ftZd_Init_OnLoad (HSD_GObj *gobj)
 
void ftZd_Init_801393AC (HSD_GObj *gobj)
 
void ftZd_Init_OnItemPickup (HSD_GObj *gobj, bool flag)
 
void ftZd_Init_OnItemInvisible (HSD_GObj *gobj)
 
void ftZd_Init_OnItemVisible (HSD_GObj *gobj)
 
void ftZd_Init_OnItemDrop (HSD_GObj *gobj, bool flag)
 
void ftZd_Init_LoadSpecialAttrs (HSD_GObj *gobj)
 
void ftZd_Init_801395C8 (HSD_GObj *gobj)
 Zelda_RemoveDress.
 
void ftZd_Init_OnKnockbackEnter (HSD_GObj *gobj)
 
void ftZd_Init_OnKnockbackExit (HSD_GObj *gobj)
 

Variables

MotionState ftZd_Init_MotionStateTable [ftZd_MS_SelfCount]
 
char ftZd_Init_DatFilename []
 
char ftZd_Init_DataName []
 
char ftZd_Init_AnimDatFilename []
 
Fighter_DemoStrings ftZd_Init_DemoMotionFilenames
 
Fighter_CostumeStrings ftZd_Init_CostumeStrings []
 

Function Documentation

◆ ftZd_Init_OnDeath()

void ftZd_Init_OnDeath ( HSD_GObj gobj)

◆ ftZd_Init_OnLoad()

void ftZd_Init_OnLoad ( HSD_GObj gobj)

◆ ftZd_Init_801393AC()

void ftZd_Init_801393AC ( HSD_GObj gobj)

◆ ftZd_Init_OnItemPickup()

void ftZd_Init_OnItemPickup ( HSD_GObj gobj,
bool  flag 
)

◆ ftZd_Init_OnItemInvisible()

void ftZd_Init_OnItemInvisible ( HSD_GObj gobj)

◆ ftZd_Init_OnItemVisible()

void ftZd_Init_OnItemVisible ( HSD_GObj gobj)

◆ ftZd_Init_OnItemDrop()

void ftZd_Init_OnItemDrop ( HSD_GObj gobj,
bool  flag 
)

◆ ftZd_Init_LoadSpecialAttrs()

void ftZd_Init_LoadSpecialAttrs ( HSD_GObj gobj)

◆ ftZd_Init_801395C8()

void ftZd_Init_801395C8 ( HSD_GObj gobj)

Zelda_RemoveDress.

◆ ftZd_Init_OnKnockbackEnter()

void ftZd_Init_OnKnockbackEnter ( HSD_GObj gobj)

◆ ftZd_Init_OnKnockbackExit()

void ftZd_Init_OnKnockbackExit ( HSD_GObj gobj)

Variable Documentation

◆ ftZd_Init_MotionStateTable

MotionState ftZd_Init_MotionStateTable[ftZd_MS_SelfCount]
extern

◆ ftZd_Init_DatFilename

char ftZd_Init_DatFilename[]
extern

◆ ftZd_Init_DataName

char ftZd_Init_DataName[]
extern

◆ ftZd_Init_AnimDatFilename

char ftZd_Init_AnimDatFilename[]
extern

◆ ftZd_Init_DemoMotionFilenames

Fighter_DemoStrings ftZd_Init_DemoMotionFilenames
extern

◆ ftZd_Init_CostumeStrings

Fighter_CostumeStrings ftZd_Init_CostumeStrings[]
extern