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ftNs_Init.h
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1#ifndef GALE01_1147C0
2#define GALE01_1147C0
3
4#include "ftNess/forward.h"
5#include <baselib/forward.h>
6
7#include "ft/types.h"
8
9/* 1147C0 */ void ftNs_Init_OnDeath(HSD_GObj* gobj);
10/* 11480C */ void ftNs_Init_OnLoad(HSD_GObj* gobj);
11/* 1148F8 */ void ftNs_Init_OnDamage(HSD_GObj* gobj);
12/* 11493C */ void ftNs_Init_OnAbsorb(HSD_GObj* gobj);
13/* 11495C */ float ftNs_Init_GetAbsorbHeal(Fighter* fp);
14/* 114968 */ void ftNs_Init_OnItemPickup(HSD_GObj* gobj, bool catchItemFlag);
15/* 114A48 */ void ftNs_Init_OnItemInvisible(HSD_GObj* gobj);
16/* 114A90 */ void ftNs_Init_OnItemVisible(HSD_GObj* gobj);
17/* 114AD8 */ void ftNs_Init_OnItemDrop(HSD_GObj* gobj, bool dropItemFlag);
18/* 114B2C */ void ftNs_Init_LoadSpecialAttrs(HSD_GObj* gobj);
19/* 114B6C */ void ftNs_Init_OnKnockbackEnter(HSD_GObj* gobj);
20/* 114BB0 */ void ftNs_Init_OnKnockbackExit(HSD_GObj* gobj);
22/* 3CCAD0 */ extern char ftNs_Init_DatFilename[];
23/* 3CCADC */ extern char ftNs_Init_DataName[];
24/* 3CCBF8 */ extern char ftNs_Init_AnimDatFilename[];
27
28#endif
Fighter_DemoStrings ftNs_Init_DemoMotionFilenames
Definition ftNs_Init.c:436
char ftNs_Init_DatFilename[]
Definition ftNs_Init.c:420
char ftNs_Init_DataName[]
Definition ftNs_Init.c:421
MotionState ftNs_Init_MotionStateTable[ftNs_MS_SelfCount]
Definition ftNs_Init.c:21
char ftNs_Init_AnimDatFilename[]
Definition ftNs_Init.c:434
void ftNs_Init_OnItemPickup(HSD_GObj *gobj, bool catchItemFlag)
Definition ftNs_Init.c:499
void ftNs_Init_LoadSpecialAttrs(HSD_GObj *gobj)
Definition ftNs_Init.c:519
void ftNs_Init_OnItemVisible(HSD_GObj *gobj)
Definition ftNs_Init.c:509
void ftNs_Init_OnItemDrop(HSD_GObj *gobj, bool dropItemFlag)
Definition ftNs_Init.c:514
Fighter_CostumeStrings ftNs_Init_CostumeStrings[]
Definition ftNs_Init.c:443
void ftNs_Init_OnDamage(HSD_GObj *gobj)
Definition ftNs_Init.c:481
float ftNs_Init_GetAbsorbHeal(Fighter *fp)
Definition ftNs_Init.c:494
void ftNs_Init_OnKnockbackExit(HSD_GObj *gobj)
Change model's MatAnim frames to normal textures.
Definition ftNs_Init.c:529
void ftNs_Init_OnDeath(HSD_GObj *gobj)
Definition ftNs_Init.c:450
void ftNs_Init_OnLoad(HSD_GObj *gobj)
Definition ftNs_Init.c:461
void ftNs_Init_OnKnockbackEnter(HSD_GObj *gobj)
Change model's MatAnim frames to hurt textures.
Definition ftNs_Init.c:524
void ftNs_Init_OnItemInvisible(HSD_GObj *gobj)
Definition ftNs_Init.c:504
void ftNs_Init_OnAbsorb(HSD_GObj *gobj)
Definition ftNs_Init.c:489
@ ftNs_MS_SelfCount
Definition forward.h:100
Definition types.h:838
Definition types.h:844
Definition types.h:1063
Definition gobj.h:25
Definition types.h:797