|
SSBM Decomp
|
Down Tilt (AttackLw3) More...
Go to the source code of this file.
Functions | |
| void | ftGw_AttackLw3_ItemManholeSetup (HSD_GObj *gobj) |
| 0x8014AB48 https://decomp.me/scratch/x73Hx // Create Manhole Item | |
| void | ftGw_AttackLw3_ItemManholeRemove (HSD_GObj *gobj) |
| 0x8014AC40 https://decomp.me/scratch/JEvaL // Swap item GObj pointers | |
| void | ftGw_AttackLw3_ItemManholeOnDamage (HSD_GObj *gobj) |
| 0x8014ACB0 https://decomp.me/scratch/09CUB // Remove Manhole on damage | |
| bool | ftGw_AttackLw3_ItemCheckManholeRemove (HSD_GObj *gobj) |
| 0x8014AD98 https://decomp.me/scratch/IERdX // Check if Mr. | |
| void | ftGw_AttackLw3_Enter (HSD_GObj *gobj) |
| 0x8014ADB8 https://decomp.me/scratch/rGgyM // Mr. | |
| void | ftGw_AttackLw3_Anim (HSD_GObj *gobj) |
| 0x8014AE3C https://decomp.me/scratch/h03Ja // Mr. | |
| void | ftGw_AttackLw3_IASA (HSD_GObj *gobj) |
| Mr. Game & Watch's Down Tilt IASA callback. | |
| void | ftGw_AttackLw3_Phys (HSD_GObj *gobj) |
| 0x8014AF6C https://decomp.me/scratch/Xp4C5 // Mr. | |
| void | ftGw_AttackLw3_Coll (HSD_GObj *gobj) |
| 0x8014AF8C https://decomp.me/scratch/0stMN // Mr. | |
Down Tilt (AttackLw3)
| void ftGw_AttackLw3_ItemManholeSetup | ( | HSD_GObj * | gobj | ) |
0x8014AB48 https://decomp.me/scratch/x73Hx // Create Manhole Item
| void ftGw_AttackLw3_ItemManholeRemove | ( | HSD_GObj * | gobj | ) |
0x8014AC40 https://decomp.me/scratch/JEvaL // Swap item GObj pointers
| void ftGw_AttackLw3_ItemManholeOnDamage | ( | HSD_GObj * | gobj | ) |
0x8014ACB0 https://decomp.me/scratch/09CUB // Remove Manhole on damage
0x8014AD98 https://decomp.me/scratch/IERdX // Check if Mr.
Game & Watch is performing Down Tilt - remove if returns true
| void ftGw_AttackLw3_Enter | ( | HSD_GObj * | gobj | ) |
0x8014ADB8 https://decomp.me/scratch/rGgyM // Mr.
Game & Watch's Down Tilt Motion State Handler
| void ftGw_AttackLw3_Anim | ( | HSD_GObj * | gobj | ) |
0x8014AE3C https://decomp.me/scratch/h03Ja // Mr.
Game & Watch's Down Tilt Animation callback
| void ftGw_AttackLw3_IASA | ( | HSD_GObj * | gobj | ) |
Mr. Game & Watch's Down Tilt IASA callback.
| void ftGw_AttackLw3_Phys | ( | HSD_GObj * | gobj | ) |
0x8014AF6C https://decomp.me/scratch/Xp4C5 // Mr.
Game & Watch's Down Tilt Physics callback
| void ftGw_AttackLw3_Coll | ( | HSD_GObj * | gobj | ) |
0x8014AF8C https://decomp.me/scratch/0stMN // Mr.
Game & Watch's Down Tilt Collision callback