void ftGw_AttackLw3_ItemManholeOnDamage(HSD_GObj *gobj)
Definition ftGw_AttackLw3.c:92
bool ftGw_AttackLw3_ItemCheckManholeRemove(HSD_GObj *gobj)
Definition ftGw_AttackLw3.c:126
void ftGw_AttackLw3_Anim(HSD_GObj *gobj)
Definition ftGw_AttackLw3.c:154
void ftGw_AttackLw3_Phys(HSD_GObj *gobj)
Definition ftGw_AttackLw3.c:186
void ftGw_AttackLw3_ItemManholeSetup(HSD_GObj *gobj)
Definition ftGw_AttackLw3.c:37
void ftGw_AttackLw3_IASA(HSD_GObj *gobj)
Mr. Game & Watch's Down Tilt IASA callback.
Definition ftGw_AttackLw3.c:164
void ftGw_AttackLw3_Coll(HSD_GObj *gobj)
Definition ftGw_AttackLw3.c:194
void ftGw_AttackLw3_ItemManholeRemove(HSD_GObj *gobj)
Definition ftGw_AttackLw3.c:73
void ftGw_AttackLw3_Enter(HSD_GObj *gobj)
Definition ftGw_AttackLw3.c:138