void ftGw_AttackLw3_ItemManholeOnDamage(HSD_GObj *gobj)
Definition ftGw_AttackLw3.c:89
bool ftGw_AttackLw3_ItemCheckManholeRemove(HSD_GObj *gobj)
Definition ftGw_AttackLw3.c:123
void ftGw_AttackLw3_Anim(HSD_GObj *gobj)
Definition ftGw_AttackLw3.c:151
void ftGw_AttackLw3_Phys(HSD_GObj *gobj)
Definition ftGw_AttackLw3.c:183
void ftGw_AttackLw3_ItemManholeSetup(HSD_GObj *gobj)
Definition ftGw_AttackLw3.c:34
void ftGw_AttackLw3_IASA(HSD_GObj *gobj)
Mr. Game & Watch's Down Tilt IASA callback.
Definition ftGw_AttackLw3.c:161
void ftGw_AttackLw3_Coll(HSD_GObj *gobj)
Definition ftGw_AttackLw3.c:191
void ftGw_AttackLw3_ItemManholeRemove(HSD_GObj *gobj)
Definition ftGw_AttackLw3.c:70
void ftGw_AttackLw3_Enter(HSD_GObj *gobj)
Definition ftGw_AttackLw3.c:135