char ftGn_Init_AnimDatFilename[]
Definition ftGn_Init.c:288
void ftGn_Init_OnItemDrop(HSD_GObj *gobj, bool)
Definition ftGn_Init.c:329
void ftGn_Init_OnItemPickup(HSD_GObj *gobj, bool)
Definition ftGn_Init.c:314
void ftGn_Init_OnLoad(HSD_GObj *gobj)
Definition ftGn_Init.c:334
MotionState ftGn_Init_MotionStateTable[ftCa_MS_SelfCount]
Definition ftGn_Init.c:20
void ftGn_Init_LoadSpecialAttrs(HSD_GObj *gobj)
Definition ftGn_Init.c:339
void ftGn_Init_OnKnockbackEnter(HSD_GObj *gobj)
Definition ftGn_Init.c:344
char ftGn_Init_DataName[]
Definition ftGn_Init.c:277
void ftGn_Init_OnItemVisible(HSD_GObj *gobj)
Definition ftGn_Init.c:324
void ftGn_Init_OnKnockbackExit(HSD_GObj *gobj)
Definition ftGn_Init.c:350
char ftGn_Init_DatFilename[]
Definition ftGn_Init.c:276
Fighter_CostumeStrings ftGn_Init_CostumeStrings[]
Definition ftGn_Init.c:297
Fighter_DemoStrings ftGn_Init_DemoMotionFilenames
Definition ftGn_Init.c:290
void ftGn_Init_OnItemInvisible(HSD_GObj *gobj)
Definition ftGn_Init.c:319
void ftGn_Init_OnDeath(HSD_GObj *gobj)
Definition ftGn_Init.c:305
@ ftCa_MS_SelfCount
Definition forward.h:63
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26