char ftGn_Init_AnimDatFilename[]
Definition ftGn_Init.c:286
void ftGn_Init_OnItemDrop(HSD_GObj *gobj, bool)
Definition ftGn_Init.c:327
void ftGn_Init_OnItemPickup(HSD_GObj *gobj, bool)
Definition ftGn_Init.c:312
void ftGn_Init_OnLoad(HSD_GObj *gobj)
Definition ftGn_Init.c:332
MotionState ftGn_Init_MotionStateTable[ftCa_MS_SelfCount]
Definition ftGn_Init.c:18
void ftGn_Init_LoadSpecialAttrs(HSD_GObj *gobj)
Definition ftGn_Init.c:337
void ftGn_Init_OnKnockbackEnter(HSD_GObj *gobj)
Definition ftGn_Init.c:342
char ftGn_Init_DataName[]
Definition ftGn_Init.c:275
void ftGn_Init_OnItemVisible(HSD_GObj *gobj)
Definition ftGn_Init.c:322
void ftGn_Init_OnKnockbackExit(HSD_GObj *gobj)
Definition ftGn_Init.c:348
char ftGn_Init_DatFilename[]
Definition ftGn_Init.c:274
Fighter_CostumeStrings ftGn_Init_CostumeStrings[]
Definition ftGn_Init.c:295
Fighter_DemoStrings ftGn_Init_DemoMotionFilenames
Definition ftGn_Init.c:288
void ftGn_Init_OnItemInvisible(HSD_GObj *gobj)
Definition ftGn_Init.c:317
void ftGn_Init_OnDeath(HSD_GObj *gobj)
Definition ftGn_Init.c:303
@ ftCa_MS_SelfCount
Definition forward.h:63