SSBM Decomp
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ftCo_ThrownMewtwo.c File Reference
#include "ftCo_ThrownMewtwo.h"
#include <platform.h>
#include "ft/fighter.h"
#include "ft/forward.h"
#include "ft/ftanim.h"
#include "ft/ftcommon.h"
#include "ft/types.h"
#include "ftCommon/ftCo_Thrown.h"
#include "ftCommon/types.h"

Macros

#define SOLUTION   1
 

Functions

void ftCo_800BD0E8 (Fighter_GObj *gobj, FtMotionId msid)
 
void ftCo_ThrownMewtwo_Anim (Fighter_GObj *gobj)
 
void ftCo_ThrownMewtwo_IASA (Fighter_GObj *gobj)
 
void ftCo_ThrownMewtwo_Phys (Fighter_GObj *gobj)
 
void ftCo_ThrownMewtwo_Coll (Fighter_GObj *gobj)
 
void ftCo_ThrownMewtwoAir_Anim (Fighter_GObj *gobj)
 
void ftCo_ThrownMewtwoAir_IASA (Fighter_GObj *gobj)
 
void ftCo_ThrownMewtwoAir_Phys (Fighter_GObj *gobj)
 
void ftCo_ThrownMewtwoAir_Coll (Fighter_GObj *gobj)
 

Macro Definition Documentation

◆ SOLUTION

#define SOLUTION   1

Function Documentation

◆ ftCo_800BD0E8()

void ftCo_800BD0E8 ( Fighter_GObj *  gobj,
FtMotionId  msid 
)

◆ ftCo_ThrownMewtwo_Anim()

void ftCo_ThrownMewtwo_Anim ( Fighter_GObj *  gobj)

◆ ftCo_ThrownMewtwo_IASA()

void ftCo_ThrownMewtwo_IASA ( Fighter_GObj *  gobj)

◆ ftCo_ThrownMewtwo_Phys()

void ftCo_ThrownMewtwo_Phys ( Fighter_GObj *  gobj)

◆ ftCo_ThrownMewtwo_Coll()

void ftCo_ThrownMewtwo_Coll ( Fighter_GObj *  gobj)

◆ ftCo_ThrownMewtwoAir_Anim()

void ftCo_ThrownMewtwoAir_Anim ( Fighter_GObj *  gobj)

◆ ftCo_ThrownMewtwoAir_IASA()

void ftCo_ThrownMewtwoAir_IASA ( Fighter_GObj *  gobj)

◆ ftCo_ThrownMewtwoAir_Phys()

void ftCo_ThrownMewtwoAir_Phys ( Fighter_GObj *  gobj)

◆ ftCo_ThrownMewtwoAir_Coll()

void ftCo_ThrownMewtwoAir_Coll ( Fighter_GObj *  gobj)