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SSBM Decomp
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#include "ftCo_ThrownMewtwo.h"#include <Runtime/platform.h>#include <melee/ft/forward.h>#include <placeholder.h>#include "ftCo_Thrown.h"#include "types.h"#include <melee/ft/fighter.h>#include <melee/ft/ftanim.h>#include <melee/ft/ftcommon.h>#include <melee/ft/types.h>Functions | |
| void | ftCo_800BD0E8 (Fighter_GObj *gobj, FtMotionId msid) |
| void | ftCo_ThrownMewtwo_Anim (Fighter_GObj *gobj) |
| void | ftCo_ThrownMewtwo_IASA (Fighter_GObj *gobj) |
| void | ftCo_ThrownMewtwo_Phys (Fighter_GObj *gobj) |
| void | ftCo_ThrownMewtwo_Coll (Fighter_GObj *gobj) |
| void | ftCo_ThrownMewtwoAir_Anim (Fighter_GObj *gobj) |
| void | ftCo_ThrownMewtwoAir_IASA (Fighter_GObj *gobj) |
| void | ftCo_ThrownMewtwoAir_Phys (Fighter_GObj *gobj) |
| void | ftCo_ThrownMewtwoAir_Coll (Fighter_GObj *gobj) |
| void ftCo_800BD0E8 | ( | Fighter_GObj * | gobj, |
| FtMotionId | msid ) |
| void ftCo_ThrownMewtwo_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_ThrownMewtwo_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_ThrownMewtwo_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_ThrownMewtwo_Coll | ( | Fighter_GObj * | gobj | ) |
| void ftCo_ThrownMewtwoAir_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_ThrownMewtwoAir_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_ThrownMewtwoAir_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_ThrownMewtwoAir_Coll | ( | Fighter_GObj * | gobj | ) |