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SSBM Decomp
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#include "ftCh_Wait1_1.h"#include "types.h"#include <placeholder.h>#include <platform.h>#include "baselib/forward.h"#include "ft/fighter.h"#include "ft/ftbosslib.h"#include "ft/inlines.h"#include "ft/types.h"#include "ftCrazyHand/ftCh_TagCancel.h"#include "ftMasterHand/types.h"#include "pl/player.h"#include <common_structs.h>#include <dolphin/mtx.h>#include <MetroTRK/intrinsics.h>Functions | |
| static HSD_JObj * | get_jobj (HSD_GObj *gobj) |
| void | fn_80159AA4 (HSD_GObj *gobj) |
| void | ftCh_Wait1_1_Anim (HSD_GObj *gobj) |
| void | ftCh_Wait1_1_IASA (HSD_GObj *gobj) |
| void | ftCh_Wait1_1_Phys (HSD_GObj *gobj) |
| void | ftCh_Wait1_1_Coll (HSD_GObj *gobj) |
| void fn_80159AA4 | ( | HSD_GObj * | gobj | ) |
| void ftCh_Wait1_1_IASA | ( | HSD_GObj * | gobj | ) |
| void ftCh_Wait1_1_Phys | ( | HSD_GObj * | gobj | ) |
| void ftCh_Wait1_1_Coll | ( | HSD_GObj * | gobj | ) |