SSBM Decomp
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ftCh_Throw.c File Reference
#include "ftCh_Throw.h"
#include <placeholder.h>
#include <platform.h>
#include "baselib/forward.h"
#include "ft/fighter.h"
#include "ft/ft_084E.h"
#include "ft/ftbosslib.h"
#include "ft/inlines.h"
#include "ft/types.h"
#include "ftCrazyHand/ftCh_TagCancel.h"
#include "pl/player.h"
#include <common_structs.h>
#include <dolphin/mtx.h>
#include <MetroTRK/intrinsics.h>

Functions

void ftCh_Init_8015A560 (HSD_GObj *gobj)
void ftCh_Throw_Anim (HSD_GObj *gobj)
void ftCh_Throw_IASA (HSD_GObj *gobj)
void ftCh_Throw_Phys (HSD_GObj *gobj)
void ftCh_Throw_Coll (HSD_GObj *gobj)

Function Documentation

◆ ftCh_Init_8015A560()

void ftCh_Init_8015A560 ( HSD_GObj * gobj)

◆ ftCh_Throw_Anim()

void ftCh_Throw_Anim ( HSD_GObj * gobj)

◆ ftCh_Throw_IASA()

void ftCh_Throw_IASA ( HSD_GObj * gobj)

◆ ftCh_Throw_Phys()

void ftCh_Throw_Phys ( HSD_GObj * gobj)

◆ ftCh_Throw_Coll()

void ftCh_Throw_Coll ( HSD_GObj * gobj)