SSBM Decomp
Loading...
Searching...
No Matches
ftCh_GrabUnk1_B174.c File Reference
#include "ftCh_GrabUnk1_B174.h"
#include "math.h"
#include "types.h"
#include <placeholder.h>
#include <platform.h>
#include "baselib/forward.h"
#include "cm/camera.h"
#include "ft/fighter.h"
#include "ft/ft_0881.h"
#include "ft/ftbosslib.h"
#include "ft/ftlib.h"
#include "ft/inlines.h"
#include "ft/types.h"
#include "ftCrazyHand/ftCh_TagCancel.h"
#include "ftMasterHand/types.h"
#include "lb/lb_00B0.h"
#include "pl/player.h"
#include <common_structs.h>
#include <dolphin/mtx.h>
#include <MetroTRK/intrinsics.h>

Functions

bool fn_8015B4EC (Vec3 *vec)
void ftCh_GrabUnk1_8015B174 (HSD_GObj *gobj)
void ftCh_TagFail_Anim (HSD_GObj *gobj)
void ftCh_TagFail_IASA (HSD_GObj *gobj)
void ftCh_TagFail_Phys (HSD_GObj *gobj)
void ftCh_TagFail_Coll (HSD_GObj *gobj)
void fn_8015B2C0 (HSD_GObj *gobj)

Function Documentation

◆ fn_8015B4EC()

bool fn_8015B4EC ( Vec3 * vec)

◆ ftCh_GrabUnk1_8015B174()

void ftCh_GrabUnk1_8015B174 ( HSD_GObj * gobj)

◆ ftCh_TagFail_Anim()

void ftCh_TagFail_Anim ( HSD_GObj * gobj)

◆ ftCh_TagFail_IASA()

void ftCh_TagFail_IASA ( HSD_GObj * gobj)

◆ ftCh_TagFail_Phys()

void ftCh_TagFail_Phys ( HSD_GObj * gobj)

◆ ftCh_TagFail_Coll()

void ftCh_TagFail_Coll ( HSD_GObj * gobj)

◆ fn_8015B2C0()

void fn_8015B2C0 ( HSD_GObj * gobj)